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map (units, structures, ACUs, etc) into the prefs file so the game's state can be recreated later by loading the file.The mod adds a save/load UI option to the multiplayer menu that gives a user friendly file selector to handle save file management.The only things I added to Spliff's original mod are the following:-Having active shield units on the map caused a fatal crash on save-Buildings and units now correctly resume construction/upgrading on load-Commander enhancements are saved-Strategic missile defense ammo is now savedI essentially polished it up and made it usable.
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