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| Should all mods have mod SDKs that a noob can use? |
|A what for a what..... I thought this was for noobs||23.1% (22)|
|No make it hard for them||10.5% (10)|
|Start: 10-20-2008 21:58|
|Last: 10-28-2008 00:54|
|#1 - Posted by: The_Farseer (Member) on 10-21-2008 at 00:58|
No...I prefer a more open-source file format. It makes it easier to modify of there is anything I want tweaked in a mod :)
|#2 - Posted by: Dezaro (Member) on 10-21-2008 at 14:54|
BIG thanks for paraphrasing my suggestion.
I guess this is the paradox of computer games over console game though. I like my RTS on PC because it's modable format and easier to use control format. However I personally am very limited in my programming skills (which is the only thing that prevented me from becoming a computer engineer) so whilst I'd like to be able to do something I can't.
The other draw back of open-source is that, how many people can afford the programs required to completely mod a game. most of us are limited to the kind of modding that a mod-program for noobs anyway. I'm sure that the most stubborn and hard-core modders out there won't stop their open-source modding anyway.
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