NOTE: If you downloaded this mod before 8-18-08 you need to redownload the mod you have an incomplete version that will not work
well here is a bug fix patch for 4th dimension nothing has changed in the way of game play but they should have fixed most of the mods. if you want to read what I said about the mod last time you can read it here
well finaly 4th Dimension is out for FA *cheers*
ok well as far as the changes from 1.9 original and now the new FA edition their are almost none *crys* so because their are no changes. I will make this short
Here is a vid
Changelog for "4th Dimension" - Forged Alliance 1.91: - fixed GC animation speed - fixed UEF ACUs engineering suites build time - fixed a lot of icons for the new units - reduced Aeon T3 torpedo bombers HPs to 440 - reduced build speeds of Rampage and Overlord to match the speeds of other experimentals - increased costs of UEF T3 point defence by about 20% - doubled damage of UEF satelite - removed LOGs from Vulcanizer - removed the old veterancy system - so now FA system is activated for all units - added missing range rings for some units - increased accuracy of most Rampages weapons, increased stun duration to 1.5(1) sec and reduced stun radius to 5 (7) - added scorch mark for cybran mobile missile launcher - Fatboy can now only build T1, T2, T3 engineers, Mobile Missile Launchers, SABs and Percivals - Annihilator and Beholder have now the selection priority of PDs - increased speeds of LABs, SABs, Harkon, Meson and Chimera by ~10% - increased acceleration of most land units by 10-50% - reduced rate of fire of SAM launchers by 10% (so 10% less dps) but added 2000 HP - damage reduction ability of Aeon popup defences was broken and is now removed (animations are still in). Will come back asap - reduced T1 stationary AA damage by 25% (Aeons even more) and decreased accuracy of T1 AA - decreased duration of burning trees and plants
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