Beefed Up Experimental Units

This mod basically makes all the experimental units stronger, but more costly. It also changes various other things in the game.

I...

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File Description

This mod basically makes all the experimental units stronger, but more costly. It also changes various other things in the game.

I decided to give the monkey lord, the galactic colossus, and the fatboy.

Both ML and the GC now have a personal shield (after much trial and error lol)

All have been beefed up, may seem over the top at first, but build times and economic costs have been alternate to balance (hopefully)

Further info in the readme.

**PUT SCD FILES IN GAMEDATA!!!!**

V2!

ChangeLog:

--All the experimentals have now been scaled, they are much bigger and shit. --Added t2 shield generator tweaks, now more usefull with slight radius increase! --Cleaned up code (i hope)

Credits:

Me lol Everyone who helped on GPGNet And people for helping with scaling =)

**SCD FILES STILL INTO GAMEDATA FOLDER PLEASE =D**

In V3:

--Artillary scaling/upgrading --New unit (hopefully) ion laser cannon --Beefed up other experimental units --Working on more t3 units, and will do a sea beed (lol)

But thats not for some time lol, need to take a break hehe

Please post any bugs, issues, or whatever on my thread or here, (i try my best lol)

As for piccy updates...fatboy doesnt look any different but i assure you it is.

Many thanks, and most of all...

ENJOY!! =D!

This is another good mod, and well worth your download. I will post v3 when it comes out.

-WindowsVistaGeek19

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Download 'beefed_up_experimentals_v2.zip' (18KB)

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(SCS) Tyranick


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Registered 27th March 2007

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