This modification changes the stats of the experimental units, and makes them better. Not that they're already able to own, but makes them better nonetheless ;)
I decided to give the monkey lord, the galactic colossus, and the fatboy and now the czar, the UEF shield generator unit, AND the aeon shield generator unit. Both ML and the GC now have a personal shield (after much trial and error lol) All have been beefed up, may seem over the top at first, but build times and economic costs have been alternate to balance (hopefully) Further info in the readme. **PUT SCD FILES IN GAMEDATA!!!!** V2! ChangeLog: --All the experimentals have now been scaled, they are much bigger and shit. --Added t2 shield generator tweaks, now more usefull with slight radius increase! --Cleaned up code (i hope) Credits: Me lol Everyone who helped on GPGNet And people for helping with scaling =) **SCD FILES STILL INTO GAMEDATA FOLDER PLEASE =D** V2.5 HOT FIX + VETERAN TWEAKS!! CHANGELOG: --Added my version of the CZAR, beefed of course, --Added new veteran level health gaining, damage increase etc --Inreased damage levels on death (comparitive to size) --Fixed treads being out-scaled (?), they now fit each expermental, (99% near perfect lol) --Tweaked the code abit, did over the HP'S --Tweaked economy, units now need much more energy to be sustained (lol duh there fucking massive!!) =D they should also take longer to build to. --Oh and the fatboy and monkey now fire at air units, seemed a necescity since the uef lacks air power In V3: --Artillary scaling/upgrading --New unit (hopefully) ion laser cannon --Beefed up other experimental units --Working on more t3 units, and will do a sea beed (lol) But thats not for some time lol, need to take a break hehe Please post any bugs, issues, or whatever on my thread or here, (i try my best lol) As for pics, fatboy doesnt look different lol, but i assure you it is biggger =), and so is the czar hehe **CAUTION** Disable WIched Fleas aeon czar buff to use mine, otherwise they shall interfere More info in readme!! Many thanks once again, and most of all... ENJOY!! =D!
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