Experimental Wars

Experimental Wars 1.90-2 Corrections

Patch note 1.90-2

Aeons : The game did not crash. Aeons : The Point Defense is now corrected...

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Experimental Wars 1.90-2 Corrections

Patch note 1.90-2

Aeons : The game did not crash. Aeons : The Point Defense is now corrected Aeons : The Elite Land Factory is now corrected Seraphime : The Elite Land Factory is now corrected Seraphime : The Elite Air Factory is now corrected Seraphime : The Elite Air Fighter is now corrected Seraphime : Torpedoes launcher did not crash the games Seraphime : Sonar did not crash the games Cybran : Air Elite Fighter is now corrected

Experimental Wars Adds : ( for each factions )

- 2 news engeneers : Air and Naval Engeneer - 1 new normal factory : Submarine Factory - 4 news Elite Tech 1 Factories : Air, Land, Navy, Submarine. - 2 news Tech 1 ships Normal : Arty Ship and Aviso ( light boat ). - 2 news Tech 1 subsmarines class : Heavy and Light - 4 or 5 news tech 1 Elite Lands Units - 2 or 3 news tech 1 Elite Airs Units - 2 or 3 news tech 1 Elite navys Units - 3 News Tech 1 Elite Submarines. - 2 News Experimentals Tech 1 Units - 2 News Ressources Naval Structures : Naval Power Gen and Naval Mass Gen. - 2 News Air Tower Defenses : Point Defense and AA defense - Somes news others units and structures smile ( over 150 units in the mods )

Differences betwen the 1.89B relaese

- Mex Cost Upgrades are now on standard

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Download 'experimentalwars1902.zip' (25.99MB)

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Delete the older relaese and unizip it on Forged Alliance Mod folder

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asdrubaelvect


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Registered 18th November 2008

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