Anyone remember the siege shields mod for the original SupCom posted a while back? Well the author has graciously submitted a quick update for our downloading pleasure. This "quick and dirty" update provides compatibility for the Supreme Commander Expansion pack, Forged Alliance, that we all know and love, and obviously own by now. Additionally, some stats of the actual generators have been tweaked, as well as build times and costs.
Installation is fairly simple, just drag and drop the .scd file into your gamedata folder in your main supcom directory. Some notable changes are the decreased build time, but increased cost. One thing I really like was the decreased shield size. I realize that they are supposed to be huge, but not that huge. It was a gift from the balancing gods in my opinion.
As for my opinion on the mod, it is fairly useful. I'm not a big fan of turtling so it's not really for me, but if some of you like hauling yourself up to a side of the map and making a huge base, by all means, download this addition to your defenses. I just think the game gets a little boring when no matter how hard your assault is it always gets stopped by spammed T3 defenses and now a huge, overpowered shields. However, I'm sure a lot of you will like it regardless. Good mod and I can't wait to see more.
-WindowsVistaGeek19
Hi, This is a Quick and Dirty Update for the Siege Shields Modification created by Dahak. All I did was add 4 lines of script to make it compatable with FA. I also increased the cost of building the shield generator, but I decreased the build time. I also decreased the shield size. Here they are: UEF Siege Shield Generator ImpactEffects = 'UEFShieldHit01', ImpactMesh = '/effects/entities/ShieldSection01/ShieldSection01_mesh', Mesh = '/effects/entities/Shield01/Shield01_mesh', MeshZ = '/effects/entities/Shield01/Shield01z_mesh', Aeon Siege Shield Generator ImpactEffects = 'AeonShieldHit01', ImpactMesh = '/effects/entities/ShieldSection01/ShieldSection01_mesh', Mesh = '/effects/entities/AeonShield01/AeonShield01_mesh', MeshZ = '/effects/entities/Shield01/Shield01z_mesh', Cybran Siege Shield Generator ImpactEffects = 'CybranShieldHit01', ImpactMesh = '/effects/entities/ShieldSection01/ShieldSection01b_mesh', Mesh = '/effects/entities/CybranShield01/CybranShield01_mesh', MeshZ = '/effects/entities/Shield01/Shield01z_mesh', Installation: drag and drop .scd file into your game data directory That's It. Thanks! Questions/Comments can be sent to nwood1990 at gmail.com
There are no comments yet. Be the first!