My last review:
Resin_Smoker makes his SupComFiles debut with quite a useful mod for your use.
With this mod, all airstaging platforms are upgradably to Air Staging Fire-Bases. Basically, when you purchase the airstaging platform for whatever faction, you have the ability to upgrade the structure. The upgrades are available at 6 different stages. As you progress through those stages, the airstaging platforms are surrounded by other buildings and emplacements, as well as gaining AI drones to protect the base. Each time you upgrade this facility, you gain more drones, and additional emplacements, such as AA turrets, point defences, etc... The further you upgrade it, the tech and usefulness of the additions that are added increases.
List of stages with additons:
Stage 1: Form Fitting Shield (1k), Hit-points (2k), 1 Multi-Role Drone.
Stage 2: Sphere Shield (4k), Hit-points (4k), 1 Multi-Role Drone, 1 Anti-Air Drone.
Stage 3: Sphere Shield (7k), Hit-points (6k), 1 Multi-Role Drone, 1 Anti-Air Drone, 1 Gunship Drone, 2 Anti-Air Turrets (T2).
Stage 4: Sphere Shield (10k), Hit-points (8k), 2 Multi-Role Drones, 2 Anti-Air Drones, 2 Gunship Drones, 2 Anti-Air Turrets (T2), 2 Point Defense Turrets (T2).
Stage 5: Sphere Shield (15K) Hit-points (10K), 2 Multi-Role Drones, 2 Anti-Air Drones, 2 Gunship Drones, 2 Anti-Air Turrets (T2), 2 Point Defense Turrets (T2), Basic Radar, Tactical Missile Defense.
Stage 6: Sphere Shield (20K) Hit-points (12K), 3 Multi-Role Drones, 3 Anti-Air Drones, 3 Gunship Drones, 2 Anti-Air Guns (T2), 2 Point Defense Guns (T2), Basic Radar, Tactical Missile Defense, 1 Artillery Gun (T2), 1 Tactical Missile Launcher (With auto-fire enabled).
Overall, I find this to a useful mod. It's useful for protecting your aircraft as you refuel at the station, and acts as quite a good firebase, as the name suggests. As I used it, I found myself using it more for as a firebase then an airstaging facility. The weapons and defences that it gives in a small little package are very useful, and upgrading a few of these can provide a decent defence for your base. Unfortunately, the author did not detail how to install, so to use the mod, place the mod in it's own folder named accordingly, inside your Supreme Commander gamedata folder.
Overall, I'd give it a positive rating, as it was a very useful mod, and was quite innovative in design. Very well done Resin_Smoker.
This is an update to Resin_Smoker's popular Firebase mod. This will bring it up to version 1.55.
In the update, the author tweaks a few things, such as cost, and enabled other things, such as adjacency bonuses with Mass Extractors and Power Generators. Additionally, it includes updated swarm drone veterancy data, and a "production toggle" option to stop producing drones as they are killed. One added thing I liked is the addition of a shielded czar with 12 swarm drones. That should make for some interesting gameplay.
All in all, it is a very good update to an already great mod. The small tweaks and improvements, in my opinion, make the mod, overall, more enjoyable and useful. The shielded czar was a nice added bonus and should add some appeal to the mod. Things such as the adjacency bonuses being enabled and minor cost tweaks make for, in my opinion, an overall more useful mod.
13 August 2007 Added or modified list -Swarm Drones now cost 50 mass / 1000 energy to rebuild and Firebases will check to see if you have the required mass / energy prior to auto-respawning the drones. -Added a “Production Toggle” button to the Firebase to pause the replacement of the Swarm drones if the are dying at a rate that is adversely affecting your economy. Once the toggle is released all drones will respawn as normal and will the required cost deducted from your economy. -Firebases can now pause their upgrades without having to re-start the upgrade process. -Adjacency has been enabled for Mass Extractors T1 thru T3 and T1 power generators built alongside a firebase. (Size 4 structures only) This bonus increase as the firebases are upgraded… Maxes out with 20 per second for T3 Mass Extractors and 30 per second for T1 Power Generators. -Updated swarm drone veterancy… You should see a marked improvement in your drones as they rack-up kills. -Added a shielded Czar with 12 Swarm drones. (There was a request for this in GPG forums)
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