Heres a great unit mod by silenthunter.
Basically it adds a t3 ressurection bot to each faction. These units can reclaim wreckage on the battlefield and change it back into a working unit (just lost that spiderbot you'd grown so attached to, no problem.... bring him back from the grave). Each factions Necro comes in the form of their t3 engineer but can be distinguished thanks to their name given to them (see screenies).
This gives a completely new tactical slant to the game, say for instance your sending a force on a flanking attack and you run into an unexpected force. You win the skirmish but in doing so you lose a good quantity of your units. Normally you'd have to either wait for replacements or push on with your weakened army. But with some Necro bots at your rear you can quckly re-build your force with not only your wreckage but your opponents also!
For help installing see our handy 'Installation Overview' section on the LHS of your screen ( <- that way!)
Necro v2.0 *BETA Description This mod adds a T3 Necro bot to each faction. The Necro will take wreckage of units and structures and turn them back into working units through the reclaim process. For those of you that remember the Core Necro from Total Annihilation, the same concept is used here. Version 2.0 Notes -No mass or energy is gained when a Necro reclaims -The units now work in formations -Fixed some errors caused by reclaiming rocks(A blueprint was asked for where none existed) -The units are named "Necro" upon creation to help distinguish them from T3 engineers. This name can be changed with Ctrl+N. -Unit icons are currently broken because the /textures folder is not loaded into the vault -Each Necro holds information about the unit it's reclaiming, instead of one global file. This allows multiple units to be resurrected at once.
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