Heres 3 new T3 arty structures, 1 per faction
The name is slightly misleading, rather than a defence against rapid fire arty , these are themselves rapid firing artillery cannons. As you can see from the screenies they look great, and having tried them quickly... they work very well.
I've been looking for something like this as T2 is too short range for large maps and they should make base defences on Island warfare maps alot better.
Installation just extract the archive and place the scd file in your supcom/gamedata file, then activate it in your mod manager.
New Version Released! V1.1 I noticed an annoying hole in defense between t2 artillery and t3 artillery The problem - T3 Arty has enormous range but terrible accuracy and very slow fire rate. T2 Arty has good accuracy but tiny range and slow fire rate. T2 Point defense has good fire rate but low damage and very tiny range. The solution - T3 rapid fire artillery defense!! Each faction receives a new T3 artillery unit. They have twice the range of T2 art. Rapid fire rate, and decent accuracy. **The arty requires immense energy to fire at full speed. So you will need T3 power supplies. What is it used for? Mainly defense as a support of T2 point defenses. Very good a stopping oncoming onslaughts from the sea or land. If you can manage to build one near the enemy base, it provides devastating fire support for your sieging troops. Installation Notes - This mod is packaged in an .scd file Drop the .scd file into your /gamedata folder and you're ready to rock! OVERWRITE the previous file version Other notes - on small maps this unit can be a game ending construction, but on larger maps (where it's need is more obvious) It plays more a defensive role keeping your ACU safe from heavy sieges.
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