Gives all units a regeneration ability, though not be much, it does help.
Simple mutator to give all units in the game a small amount of regeneration. This regeneration is in addition to any regeneration the unit originally had, although it doesn't change the regen most units get at veteran level 5, and it doesn't change the regen from commander upgrades. For a t1 tank, the regen time is around 8 minutes, and around 15 for a t3 siege bot. Note that the regen rate won't go above 50 hp/s so battleships/experimentals will take a long time to regen (90 minutes for a Galactic Colossus). Installation: Unzip the contents of the package to your \supreme commander\mods\ folder. Note that this mod will conflict with any mod that changes all unit blueprints (e.g. the resource rich mod packaged with the game), although it's a simple matter to combine such mods into one package that will work. Comments/suggestions to email@example.com
There are no comments yet. Be the first!