Team Fortress 2: CP Dock2 (Beta 5)

Note from author

This map has a new type of point layout for TF2. It’s a kind of hybrid of a "gravelpit style" and a "hydro style" layou...

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Note from author

This map has a new type of point layout for TF2. It’s a kind of hybrid of a "gravelpit style" and a "hydro style" layout. There are two rounds (red offense and blue offense) witch one is played first is random. For the red offense round the blue team controls 3 of the four points (the forth is not used for this round) the red team may attack either of the first two points (like in gravelpit). Once they have taken control of both of these first points they can take the final point. For the other round the setup is the same except the two first points are attacked from the other direction and the final point is changed.

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Download 'cp_dock2_b5.zip' (7.57MB)

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cp_dock2_b5 Readme

To install unzip file and place it into your folder named
SteamSteamAppsusernameteam fortress 2tfmaps

Please keep in mind this is still a beta there may be a few unresolved problems

Note from author 

This map has a new type of point layout for TF2. It’s a kind of hybrid of a "gravelpit style" and a "hydro style" layout.
There are two rounds (red offence and blue offence) witch one is played first is random.
For the red offence round the blue team controls 3 of the four points (the forth is not used for this round) the red team may attack either of the first two points (like in gravelpit).
Once they have taken control of both of these first points they can take the final point.
For the other round the setup is the same except the two first points are attacked from the other direction and the final point is changed.

Updates from Beta 4

Team spawn timer retooled to work as intended
Team objectives now display the correct role of set up
Fixed shadowing errors
More signs for the control points have been added

Credit
 
I must give a huge amount of credit to all the people at valve that spent 11 years making TF2. I never would have been able to make this work with out there help.
I would also like to give credit to the guys on the source SDK mapping forums thanks for the help.
Thanks to who ever made pakrat that program was vary useful.
Also like to give credit to a friend of mine for making a few custom icons for me.

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Tekcor17


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Registered 16th October 2007

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