This is Dimitri Mazieres' Dark Brotherhood armour replacer. A basic mod, but a brilliant idea.

download it, and make those Dark Brotherho...

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File Description

This is Dimitri Mazieres' Dark Brotherhood armour replacer. A basic mod, but a brilliant idea.

download it, and make those Dark Brotherhood assasins better looking will they try to kill you!

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                          The Elder Scrolls III
                            MORROWIND plugin

                    Dark Brotherhood Armor Replacer v1.0
			   by Dimitri Mazieres

1. About this mod
2. Installation
3. Playing the Plugin
4. Saved Games & Conflicts
5. History of Changes
6. Credits & Usage



This is a mod that changes the Dark Brotherhood assassin's armor to one that looks more like the one in Oblivion's concept art (in my opinion, of course ;-).
It uses parts of Joel Braddock's (a.k.a. Mantodea) J-Ninja meshes, along with a couple of Bethesda's original DB armor pieces, and Niero's Ashlander hood.
None of the original DB armor statistics have been altered. All that was done was replace the relevant meshes and textures, as well as adding the mask to the NPCs inventory.
Male and female versions of the armor are included.

Also, there is a folder named AltTextures which contains different sets of alternative textures for the cuirass and mask, so that you can choose which kind of replacer you want. ;-)

There's a screenshot included for you to see what the new armor looks like, as well as one showing the alternative textures. Now you know what to expect when you go to sleep. ;-)

Finally, a scarf model by Niero, that was replaced by the mask because of clipping issues, was included by request. It's not added ingame, so if you want it, you'll have to use the console command detailed further down to get it.

This mod requires the Tribunal official expansion to be played.




To install the plugin, unpack the files in your Data Files folder.

Just so you are sure, this is how everything should go:

- DM_DB Armor Replacer.esp should go in the Data Files folder.
- Meshes in the DMDB folder should go in the Data Files\Meshes\DMDB folder.
- Textures in the DMDB folder should go in the Data Files\Textures\DMDB folder.
- Icons in the DMDB folder sould go in the Data Files\Icons\DMDB folder.
- If you want to use any of the alternative sets, just copy the textures to the Textures\DMDB folder, and the icons to the Icons\DMDB folder and overwrite the existing ones.

You get the idea, don't you? ;-)




Just follow the instructions under Installing The Plugin. Whenever you start encountering Dark Brotherhood's assassins, you should see the effect of this plugin.

To get the scarf, open the console and type the following command:

player -> additem "Dark Brotherhood Scarf" 1


     4. Save Games & Conflicts


This plugin should not invalidate your old saved games. But it never hurts to backup your saved games files.
It shouldn't conflict with any other plugins, since all the objects have unique ids. Unless, of course, it's used along another DB armor replacer. ;-)
If you want to get rid of it, just delete the relevant esp and folders.


     5. History of Changes

- 1.0 - Initial Release


     6. Credits & Usage


- Original ninja meshes and textures by Joel Braddock (a.k.a. Mantodea).
- Ninja outfit retextures by Ronin.
- Hood and scarf mesh and icon by Niero.
- Original DB boots and gauntlets meshes and textures by Bethesda.
- I just did a little color matching and piecing together. :-D

- Special thanks to Dyn Sol, Kaenil, Lord Domino, Razin and Static_Nation of the ES Forums for beta testing and suggestions. Thanks so much, guys! :-)

You can include these files in another plugin, modify them, or do whatever you want as long as proper credit is given to the people mentioned above. Also, this plugin may be uploaded to any distribution site without asking me for permission, as long as this readme file is included and unchanged.

Now, go play ;-)

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Dimitri Mazieres

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Registered 31st January 2006

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