HighFaneExp-Fixed

This plugin expands the High Fane of Vivec. A trapdoor hidden in Eris Telas' room allows access to a basement area below the fane. This are...

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File Description

This plugin expands the High Fane of Vivec. A trapdoor hidden in Eris Telas' room allows access to a basement area below the fane. This area adds a treasure vault, a Waiting Door, sleeping quarters for priests and travelers, and a few secrets.

The basement is large enough to be usable as a comfortable home for those Temple faithful who do not have the inclination to join a Great House and build a stronghold. This is not a palace or castle - it is a modest place, just as most Temple priests would prefer.

As this is a restricted area, access to the High Fane basement is granted freely ONLY to Temple members. Others will have to sneak, ensorcell, or fight their way in.

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Readme
*****************************************************************

     The Elder Scrolls III
           MORROWIND: 

       High Fane Expanded
        by Gilan Nerano

*****************************************************************

Index:

1. Description
2. Compatibility
3. Installation / Optional files
4. Notes
5. Version / Contact
6. Thanks


*****************************************************************

     1. PLUGIN DESCRIPTION

*****************************************************************
VERSION:       1.30
PLUGIN TYPE:   House mod, quest, items.
BASE FILES:    Morrowind.esm
PLAYER LEVEL:  1+

Well, the Temple is my favorite faction and Barilzar's Mazed Band
is very useful soooo..

This plugin expands the High Fane of Vivec. A trapdoor hidden
in Eris Telas' room allows access to a basement area below the
fane. This area adds a treasure vault, a Waiting Door, sleeping
quarters for priests and travelers, and a few secrets.

The basement is large enough to be usable as a comfortable
home for those Temple faithful who do not have the inclination
to join a Great House and build a stronghold. This is not
a palace or castle - it is a modest place, just as most
Temple priests would prefer.

As this is a restricted area, access to the High Fane basement
is granted freely ONLY to Temple members. Others will have to
sneak, ensorcell, or fight their way in.


Features:

- A short mystery to be solved with two
  legendary treasures to be found. Spoilers at EOF.

- Lore-friendly.

- Five new, original books and several scrolls!

- Complete collections of rare books in the Temple vault.

- An ordinator guard outside your door!

- If you're VERY poor, one of the monks will give you enough
  septims to buy food and/or a ride out of Vivec.

- There are benefits to being Temple Patriarch.

- Convenient location inside the High Fane of Vivec.

- Does NOT require Tribunal or Bloodmoon.


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     2. COMPATIBILITY

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This plugin is as clean as can be. It adds no new meshes, textures,
sounds, or music. Cleaned with TESAME. Neither Tribunal nor Bloodmoon
are required to use this plugin.


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     3. INSTALLATION / OPTIONAL FILES

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As usual, extract the file into your Morrowind\Data Files directory,
start the Morrowind Launcher, click 'Data Files', scroll down to
HighFaneExp.esp and tick the checkbox next to it. Press OK.

Other plugins recommended to be run with this plugin: 

- Disturb the Dead 3.31
- Herbalism Redux 1.12a

and

- Better Bodies 2.2
- Vampire Embrace 2.4


*****************************************************************

     4. Notes

*****************************************************************

This is my first and last mod for Morrowind. Made over the course
of a week while learning TES:CS. Oblivion is coming!


*****************************************************************

     5. VERSION / CONTACT

*****************************************************************

V 1.30:   March 06, 2006. Oblivion's release date is two weeks away,
          just enough time for a few people to enjoy this tiny mod.
          It's done, there will be no updates!

          IMPORTANT: This is a bug-fixed version. One of the
          legendary artifacts in the initial release had a
          typo in its properties, making it much less desireable.
          If you haven't visited the cells added by this plugin
          yet, you should be able to overwrite the old plugin with
          this one without any problems. If you *have* visited the
          new cells, you may notice some items are missing or
          doubled in those cells only. Sorry, I don't know how
          to fix that. Cleaned with TESAME as always.

Please send questions and love/hate mail to: zombiekilla@gmail.com


*****************************************************************

     6. THANKS

*****************************************************************

GhanBuriGhan for his excellent guide, _Morrowind Scripting for Dummies 8_.

Bethesda's writing staff. I love those books.

All the community modders who do amazing things and inspire others to learn.

Everyone at the TES forums.

Everyone who mirrors this zip archive.

Ordi-G, for keeping it real in Vivec.

















..slow your scrolling!
























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     7. SPOILERS (or, STOP SCROLLING **HERE**!)

*****************************************************************


Alright, this mod adds two artifacts I would consider to be very
useful without being overpowered. The ring is a good complement
to a dunmer's natural fire resistance, and very useful for going
to solstheim using zappara's or kirel's temperature mods. The staff
would make good use of high value souls in costly enchantments.


Gilan's Ring

25pt Fortify Restoration
25pt Fortify Intelligence
75% Frost Resistance


Skyrim Staff

2x Wooden Staff damage
3000pt durability
400pt enchantibility

Clues to finding them are in the vault.

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gilannerano


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Registered 8th March 2006

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