SA Caldera House

This mod adds a large house just north-west of Caldera, passed the gate. Aside from some items placed for role playing purposes, this house...

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File Description

This mod adds a large house just north-west of Caldera, passed the gate. Aside from some items placed for role playing purposes, this house is pretty empty so that the player can add whatever they want to make it feel like home.

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Download 'SA Caldera House.rar' (81.15MB)

About This Version (1.0.0)

Version: 1.0.0

Released: 10th August 2019 5:08pm

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This mod adds a large house just north-west of Caldera, passed the gate. Aside from some items placed for role playing purposes, this house is pretty empty so that the player can add whatever they want to make it feel like home.

- Your own house just outside the great Imperial city of Caldera!
- High Capacity containers.
- A kitchen with plenty of storage, for all your RP needs! Included is a little recipe book that adds on to Redoran Cooking Secrets, just for fun.
- A large bedroom.
- A large display room.
- A custom bathroom.
- A living room.
- A dining room.
- A Library with plenty of bookshelves, intended to use with "Books Rotate".
- A cozy laboratory with a few specialized containers for all your alchemical needs.
- So many shelves you won't know what to do with them!
- A teleportation, including a ring to bring you back home. (Hub may be a little cheatsy, so use at your own discretion.)
- Custom storage containers, for a little easier organizing.

This mod may have problems with any mod that edits outside of Caldera, on the west side. If there is a problem, let me know and I'll try to fix it. Also, let it be known that this file has been cleaned and is GMST Free! PLEASE NOTE! Because of assets used, Bloodmoon and Tribunal are required to play!

WARNING! When upgrading to a new version, remove everything from your house, uncheck it from your list or simply delete the old version, save your game without the house in it, and then install the new version as normal. If you simply try to use a new version without this method you may experience problems in your house, such as chunks of your house missing.

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Changes
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From 1.1 to 1.2:

- Added missing meshes for kitchen. I'm not sure where I pulled those meshes from, so if anyone knows please tell me so I can either change it or give proper credit! Thanks!

From 1.0 to 1.1:

- I decided to change the teleportation device to a bottle instead so you don't have to sacrifice a ring slot. 
- Added a few more named containers to make life easier and moved a few around. 
- Adjusted the lectern so that if you use books rotate you can prop a book on it evenly.
- Renamed keg of liquor to keg of beverages so you can decide to put whatever you want in it. Helps if you're OCD like me!
- Fixed some typos in my cookbook.
- Added a prototype merchant with more gold than the mudcrab merchant. - Will be adjusting later.

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