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This is my version of an Alyeid mansion and is only in the beta step currently. I am still working on making it better and it may take some time to finish. It is supposed to be a huge mansion taking up four elements: water, air, earth, and fire. There is still an arena being made and the script for the activator to start it has faults in it.
==============--============== ||/////////////|| ||/////////////|| || The Alyeid Gods Arcanum || ||/////////////|| ||/////////////|| ==============--============== T.O.C ______________________________________ ______________________________________ 1.basic information 2.regions 3.inspiration 4.installation 5.any other required info such as bugs 6.contact info and copy ______________________________________ 1.basic information ______________________________________ This is a mod for oblivion as a huge house. the house is found after a while of scavenger hunting, with the first clue right next to the entrance of the white-gold tower. eventually you will be able to find your way to the house. be mind-full this is only the beta version so there will be multiple faults in the areas. there is also a challenge in the air region and a doomstone labled as a tombstone which gives powerful but not too powerful spells. _______________________________________ 2.regions _______________________________________ There are six regions that your character can go through in this home. each one is classified by their Arcanum, or in this case element used to create it. there are two that are not classified by anything, those being the arena and the room leading to the home. The room leading to the home is a challenge room that you must pass through without dying to reach the destination. once you pass through the first time the way out will be safe. you will be transported to the priory of the nine if you have the knights of the nine expansion but the expansion is not needed.the arena was a failure and will remain so until i can get some help on the spell/activator scripts. ________________________________________ 3.inspirations ________________________________________ this part will be very short, but there were 3 inspirations to a 2 regions. the first inspiration does not need explanation and it is the arena in the imperial city. this co-en sides with the inspiration from PJYelton4476's clone spells. i tried to make an arena that pits you up against yourself. it ended in a failure. the third inspiration is the bath house is BlizzardDream's city of sunev v5.8, which is the inspiration for the fire bath housing. __________________________________________ 4.installation __________________________________________ installation just requires that you place the aliedmansion.esp (yes, i did not know how to spell alyeid at the time) into the oblivion data directory. just check the box and play. find the note and it should be easy from there. the note tells of the place for the next clue. ___________________________________________ 5.other information/bugs ___________________________________________ there is still only one bug that i found which is the arena bug. i will put more bugs up if you email me the bug and where it is found. :P ___________________________________________ 6.contact info ___________________________________________ contact me to tell me any bugs, offer help, offer suggestions or anything else relevant to the mod. you may use this mod in any other creation of yours and it doesn't matter to me, unless you leave the whole thing intact and add 1 thing to it and say its yours. otherwise its fine by me.
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