ArmoryLab

This mod adds six rooms any player can access. There are two main sections--the armory and the laboratory.

The armory is for repairing,...

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File Description

This mod adds six rooms any player can access. There are two main sections--the armory and the laboratory.

The armory is for repairing, storing, and displaying armor and weapons.

The laboratory is very useful for alchemy and enchanting. The ingredient sorter can remove all ingredients from your inventory and store them into the appropriate jars. When making potions, the sorter can remove all ingredients, or only those with a specific effect, based on your alchemy skill level. A set of master apparatuses on the lab table stay in place while you use them, so there is no need to pick them up and put them back down. Potions can be stored in separate containers based on attribute or school of magic.

For enchanting, spellmaking and enchanting altars are available if you are a member of the Mages Guild.

For those who want to plant their own gardens, plenty of planter space is available in the arboretum (may be quite useful for vampires). Make sure "gardening.esp" is enabled.

With all the display cases and containers, this mod definitely helps the organizing perfectionist.

To access ArmoryLab, just use the portal next to the front door of any buyable house. No key or anything else is required--available for use by any player.

For the latest info on the mod please go to the: Oblivion Mod Wiki

Please give feedback on the: ArmoryLab thread

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Tom Supergan


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Registered 28th June 2006

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