LostInGeneral...bringing you a simple tweak anybody could have done but I did for you. You can thank me later :D In essence, all it does is remove the borders on Cyrodiil. What does this mean? It means no more "turn back - you've gone too far" message. You just keep on going. As long as you want... well, in a matter of speaking. You have to be careful, because you aren't actually supposed to be going back there. You can see section II for more info.
Thanks to LostInGeneral for a great mod.. (Submitted by Rodog...)
BORDER REMOVAL By LostInGeneral CONTENTS ------------------------------ I. Introduction/Installation II. Detailed Information III. "How It Was Made" IV. Credits V. Contact Info ------------------------------ ================================= I. INTRODUCTION/INSTALLATION ================================= LostInGeneral...bringing you a simple tweak anybody could have done but I did for you. You can thank me later :D In essence, all it does is remove the borders on Cyrodiil. What does this mean? It means no more "turn back - you've gone too far" message. You just keep on going. As long as you want... well, in a matter of speaking. You have to be careful, because you aren't actually supposed to be going back there. You can see section II for more info. Installation is easy. Since it's only an ESP file, all you have to do is extract it into your /Data folder where you installed Oblivion. Then, when you start up Oblivion, go to "Data Files" and check the mod (Border Removal) in the window that pops up. You're all set! ================================= II. DETAILED INFORMATION ================================= Okay, so, you're thinking, "Great! A mod, at last (not a week after Oblivion is released) that allows me to go past the borders the game has established for me!" But NO! NOT SO FAST! The primary intent is to just have that "feeling" of freedom. You can weave in around the borders if you want, but obviously you aren't going to find any cities. I didn't add anything. I just removed the borders. Since if Bethesda had it their way you wouldn't be going past these borders, there are going to be some problems if you just... keep walking. The following is what happens, starting with the very border itself. - Rocks and unique vegetation (such as plants you can harvest) stop right at the border. - A fairly distant ways in, vegetation - specifically, trees and "pop up" grass - start disappearing. The grass goes first and the trees gradually thin out and eventually stop. - Short ways past the line where the vegetation stops, the ground is no longer textured. You get this sandy sort of texture, like the default in Morrowind but a bit brighter. - The size of the "textureless ground" varies from province to province. When it ends, you see the detailed texture stop and it connects with "blurry" textured terrain, like you'd see from a distance. It does not come in focus. If you step on it, you fall through the ground. So... that's why you shouldn't go too far. Falling through the ground is not only a very unpleasant and deadly experience, it's also an "immersion-wrecker". You lose that good feeling, you know what I'm saying? For shizzle. I apogize in advance for anything that comes along with it that shouldn't... if you know what I mean. I was fooling around with the CS before I made the mod and though I'm almost sure I undid all those changes before making the mod I can't be sure. ================================= III. HOW IT WAS MADE ================================= When I make mods that are just tweaks, I like to include a little section on how it was made, because it's generally pretty simple and it helps people learn. It really doesn't get much simpler than removing the borders. In the CS, I popped open my Master File, and went into the Region Editor. World>Regions. Easy. You have to go into the world "Tamriel". The region you're looking for is called something similar to "Cyrodiil Border" and has a little black square beside it. This is the easy part; all you need to do is uncheck the box that says "Border Region". Click apply, and there you go. Borders removed. Why does this work? Well, Border Region makes it so that the game interprets the borders of the region as borders of the world. You hit the borders of the region, it displays the message. Unchecking the box just makes it a normal region, removing the message and making the game NOT interpret it as being a border. ================================= IV. CREDITS ================================= LostInGeneral - I rule. Keep up the good work, Lost! Thanks, Lost! Bethesda - Since I really had nothing to do with the technical portion of this, I thank YOU, Bethesda. For everything. ================================= V. CONTACT INFORMATION ================================= If for some reason you feel the need to contact me, please send me an e-mail at email@example.com. That is my public e-mail. I would be happy to answer any questions you have, or whatever, but I couldn't see why you would need to ask any with a straightforward mod such as this.
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