Allows you to play as Golden Saints and Dark Seducers. Dremora coming soon! (Too unstable to be released at the moment.) Each race has a special claim to get their set of armor and weapon. Every race has its own resistances and 5 spells/powers. Compatible with EVERY OTHER MOD!
Name: Epic Oblivion - Forgotten Races Version: 1.0 Date: 30/3/2008 Category: Races, Classes and Birthsigns Requirements: Shivering Isles Patch 126.96.36.199, Oblivion Patch 188.8.131.52 Author(s): RelicKylias Source: http://www.tesnexus.com/downloads/file.php?id=8440 Mods Required ============= To play this mod properly, you must download and install the following plug-ins. Custom Race Fix - http://www.tesnexus.com/downloads/file.php?id=1815 Boethia Shrine Custom Race Fix - http://www.tesnexus.com/downloads/file.php?id=3500 By installing these, you will be able to play as these races from the start of the game and also complete the quest "Boethia". Description =========== Allows you to play as Golden Saints and Dark Seducers, each with their own specialised Spells. Details ======= Races: Golden Saints Dark Seducer Dremora*(Completely finished, but far too unstable to be used yet.) *unreleased Both have a special scripted spell called [Race]'s Claim (ex. Saint's Claim) which adds a full set of armor and a weapon. All armor is lvl 3. Dark Seducer - Lvl 3 bow and 30 Lvl 3 Arrows. Lvl 3 Helmet and Armor. Golden Saint - Lvl 4 Longsword. Lvl 3 Armor, Shield and Helmet. WARNING: Once you cast the spell it is IMPOSSIBLE TO RECAST IT. DO NOT CAST when you're near your emcumberance. Once casted the spell's script deactivate's itself and then removes the spell from your spell list. Every Race has 5 new spells, including some powers and their own resistances. Install ======= 0. Install the Custom Race Fix and Boethia Shrine Custom Race Fix, if you have not already done so. See Above. 1. Extract the files to obliviondata. 2. Use the .bsa extractor that comes with Oblivion Mod Manager to unpack the Eo - Forgotten Races Archive.bsa to OblivionData folder. 3. Launch Oblivion Mod Manager, Wyre Bash or the Oblivion Launcher and tick EO - Forgotten Races. 4. Launch Oblivion Uninstall ========= 1. Start Oblivion Launcher, Wyre Bash or Oblivion Mod Manager and uncheck the EO - Forgotten Races.esp file. 2. Delete the OblivionDataEO - Forgotten Races.esp file. 3. There is not need to delete the meshes or textures as they are already included in the oblivion and shivering isles installation, you just needed to extract them. Incompatibility =============== This should not be incompatible with any other race mods and the races are all cloned to avoid conflicts. Known Issues or Bugs ==================== None Known. History ======= 1.0 Original Release Contact ======= Contact me @ TesNexus - RelicKylias PlanetElderScrolls - RelicKylias The Elder Scroll Files - RelicKylias Unofficial Elder Scroll Pages - Relic Kylias Tamriel-Rebuilt - Relic BethSoft Forums - Oblivio-Relic-Vvardenfell Credits ======= ???Give credit where it is due and if everything was done by your lonesome, then you only need to thank Bethesda for the great game and free construction kit...oh and the places where you intend to upload your mod...oh and to the documentation web sites and forums. It's a little silly to credit yourself since it is already assumed. ;) Examples: Thanks to Bethesda for creating Oblivion. Thanks to LHammonds for the Readme Generator this file was based on. Thanks to Timeslip for the Oblivion Mod Manager. Thanks to TesNexus, PlanetElderScrolls and The Elder Scroll Files for hosting this. Thanks to Damos and KyneTarse for their Custom Race Fixes. Tools Used ========== Oblivion Mod Manager - http://www.tesnexus.com/downloads/file.php?id=2097 TES Construction Set - http://www.elderscrolls.com/downloads/updates_utilities.htm Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp Licensing/Legal =============== Feel free to edit this mod, but please credit me and contact me when you upload it.
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