Eventals Dual Wielding

Evantal's Dual Wielding v2.1b

V2.1b -Weapons are no longer sheathed when you drop them.

V2.1a -Mod name change to Standard for over...

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Evantal's Dual Wielding v2.1b

V2.1b -Weapons are no longer sheathed when you drop them.

V2.1a -Mod name change to Standard for overwriting

V2.1 -2 NEW Reverse Grip Daggers -NEW Off-Hand Katana -Total of 33 Weapons

V2.0 - Complete NEW model/mesh work done by me. - Iron weapons have now been added - Fine Steel Weapons and Cutlass have been removed - There are now 30 weapons total

V1.0 -I have completely reworked the Weight/Health/Value and Armor Rating for each weapon. -There are only 29 weapons total including 4 magical weapons. -There are no Daedric, Ebony or Glass weapons I felt they were to rare to be so abundant. -Iron Weapons were also remove because of a Purple/Missing Mesh problem. -All the weapons now have there normal game weight, health and value. Except Magic weapons which I did myself.

DESCRIPTION This mod adds Off-hand weapons to be used in place of shields. These weapons can only block and act just as shields do in the game. You cannot attack with these weapons.

All Light armor weapons have an armor rating of 11.00 All Heavy armor weapons have an armor rating of 13.50 All Magic weapons have there base armor rating +1.50

LIGHT ARMOR Dagger Shortsword Katana Club

HEAVY ARMOR Longsword Mace War Axe

(Example) Steel Lonsword Weight = 24 Weight Class = Heavy Health = 192 Value = 45 AR = 13.50

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Download 'evantals_dual_wielding.rar' (2.49MB)

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Evantal


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Registered 25th May 2006

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