Gorier Blood mod

=what it does=

Small mod that makes the blood look more gory, On the models, walls and floors. More simply put it changes the textures of...

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File Description

=what it does=

Small mod that makes the blood look more gory, On the models, walls and floors. More simply put it changes the textures of blood and ones found in dungeons.

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=Changes and updates=

-Jan. 29, 2007- v1.1 >Updated to higher resolution decals, about 3x bigger and redone the texture. >Redone the environmental blood.

-Nov. 28, 2006- v1.09.1e >Added Environmental Blood decals. (Currently only the dungeon ones not the blood works or the arena blood.)

-July 20, 2006- v1.09c >Fixed Blood Changing or disappearing from a distance. >Slight Color Change.

-May 19, 2006- V1.09b >Name Change. >Reworked readme. >Changed Splatter effects.

-May 12, 2006- V1.09a >Further fixed the black lines appearing near decals.

-May 10, 2006- V1.08 >Fixed decals making a cycle on the ground when fighting people. >Fixed black lines appearing with the decals. (Should be gone now) >Remade textures and added more replacements. >Adjusted blood color. >Added a alternate fixed version of the 1.0 blood

-May 7, 2006- >First Released

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Download 'gorier_blood_11.zip' (1.21MB)

Screenshots
Readme
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Gorier Blood mod v1.1
By: dDefinder
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=what it does=

Small mod that makes the blood look more gory, On the models, walls and floors.
More simply put it changes the textures of blood and ones found in dungeons.

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=Changes and updates=

-Jan. 29, 2007-
v1.1
>Updated to higher resolution decals, about 3x bigger and redone the texture.
>Redone the environmental blood.

-Nov. 28, 2006-
v1.09.1e
>Added Environmental Blood decals. (Currently only the dungeon ones not the blood works or the arena blood.)

-July 20, 2006-
v1.09c
>Fixed Blood Changing or disappearing from a distance.
>Slight Color Change.

-May 19, 2006-
V1.09b
>Name Change.
>Reworked readme.
>Changed Splatter effects.

-May 12, 2006-
V1.09a
>Further fixed the black lines appearing near decals.

-May 10, 2006-
V1.08
>Fixed decals making a cycle on the ground when fighting people.
>Fixed black lines appearing with the decals. (Should be gone now)
>Remade textures and added more replacements.
>Adjusted blood color.
>Added a alternate fixed version of the 1.0 blood

-May 7, 2006-
>First Released

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=How to Install=

No datafile activation required.


To install put the zip into oblivion's data folder and right click and Extract here...
Then click yes to replace if asked.

OR

Move the content inside the effects folder of this mod into 
\Oblivion\Data\textures\effects

Then Move the content inside the misc folder of this mod into
\Oblivion\Data\textures\dungeons\misc

If there are no folders there create them.


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=1.0 and 1.09 textures (Alternate option)=

If you want the 1.0 or 1.09 blood then move the files inside:

...Gorier blood older extras\v1.0

OR

Gorier blood older extras\v1.09\effects

TO the effects folder and replace them.

Then for the other decals for 1.09 Move the files in:
Gorier blood older extras\v1.09\misc

TO

..textures\effects

and replace.

You can just delete the extra folder if not needed.

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=Uninstalling=

remove the following inside the effects folder and the Gorier blood extras folder.
blood01 - blood06
bloodagak
blooddecal

In Misc delete the files:
bloodsplatter01
bloodsplatter01_n
bloodstain01
bloodstain01_n
bloodstain02
bloodstain02_n

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-Want more blood? Follow these steps.
(Will also add blood on weapons and makes them last longer)

Go into: ...\Documents and Settings\[YourUserName]\My Documents\My Games\Oblivion

First backup oblivion.ini by copying it into the same place.

Open: Oblivion.ini with notepad

find the following: (Ctrl+F)

bUseThreadedBlood=
bDecalsOnSkinnedGeometry=
fDecalLifetime=
iMaxDecalsPerFrame=
fMinBloodDamage=

**If its not there when you try to find it add the missing line anywhere in the ini.**

Then change the numbers after it to like:

fDecalLifetime=999
iMaxDecalsPerFrame=999
fMinBloodDamage=0.0001
bUseThreadedBlood=1
bDecalsOnSkinnedGeometry=1

(If you have a lower end pc you may want to lower the settings of decallifetime and maxdecalsperframe to something below 20 or 30)



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=Problems/Bugs=

-Blood not showing up, same old blood.-
Delete your archiveinvalidation.txt inside the data folder. get Oblivion mod manager

http://timeslip.chorrol.com/obmm_download.html

 -Start OBMM.
 -Click Utilities.
 -Select Archive invalidation.
 -Click Directly Edit BSAs.
 -Check Textures.
 -Check Generate archiveinvalidation entries on hash collision.
 -Click the checkbox for autoupdate on exit and/or click Update Now.
 -Close the Archive invalidation popup (click the red X in the upper-left corner).
 -Quit OBMM or click Launch Oblivion.

Your decal blood setting is not high 
Your ini file is not changed 
Make sure the files are in here:   

Oblivion/Data/textures/effects
Oblivion/Data/dungeons/misc

Oblivion will sometimes won't display the decals at all and sometimes it will
Certain Terrain wont display blood.

-How come the blood still last 10 seconds?-
The .ini file will reset the fDecalLifetime when you change something in your option or sometimes it will just do that on its own. Just change the number to what ever number you had before. You can stop it from happing by setting the ini. to read-only but it will make options that are changed in-game to not take affect until you uncheck read-only.

-Blood Flickers-
I have no control over this. The game will just seem to do this when there is more then what the default number of decals that are on the screen. Defaultly it still flickered but it wasn't as noticeable. This is mostly accrues while in caves.

-Blood on legs?-
The game does this by default. Its also hardcoded so I can't chance how blood FX works. There is only a small chance of it appearing on the upper body. 

-Bright Blood in cave-
Or some reason or another blood that appear in caves maybe brighter.

-Black Lines-
It seems to have appeared again but I was only able to notice this when there are a bunch of blood textures overlapping each other.

-OMG the poor kitty :(....
Well, I didn't do it the guards did... and its not beheaded!! XE.


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=The Future=

For now, 'I' don't see that it is possible to add gibs or other gore\blood related scripts to the game.
 
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Notes: Remember to have your notepad on wordwrap :)
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=Contact=
jm21488@yahoo.com


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The files in this package are copyright of the respective owner, you may not modify this package, or any of the files within this package, without the explicit permission of the creator.

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dDefinder


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Registered 7th March 2005

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