Imperial Estate

An advancement on this great house mod, including bug fixes, general fixes and whole new features. Just outside the Imperial City, this adds...

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File Description

An advancement on this great house mod, including bug fixes, general fixes and whole new features. Just outside the Imperial City, this adds a house to an area in need of one, making it both functional and fun. Enjoy!

-Legion

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Readme
Elder Scrolls IV: Oblivion 
   "Imperial Estate" 
            v1.5

Creator : Raiden1803 

Location :  West Of Weye Inn oustide the Imperial City 

Keys : Located inside the well in between the farm house and the stables. 

Cost : Free 

Installation : Unzip Imperial Estate.esp too your oblivion installation’s data folder. 

Then activate the plugin in the data files menu before you launch the game.  

By default the data folder is
C:\Program Files\Bethesda Softworks\Oblivion\Data 



Finaly Got around to updating my mod and fix afew things. 

note: this update should not remove any itmes you may already have 
      inside the house. but its always  a good idea to keep a backup
      of your saved game file  just incase. 

Updates :

- Basement : Added replaced two of the smaller display cases with a large one. 
            : Replaced Trapdoor with a wooden ladder. 

- 1st & 2nd Level : removed clutter from barrels. this should prevent anything from respawning 
              a month game time later so all barrels should be usable now. 


- Name Change to well cell from 'Imperial Well' too 'Imperial Estate Well' just because it
  bugged the hell out of me. 

- Fixed Black horse names and changed it back to 'Black Horse' 
 sorry, i was testing out adding a black horse too the stable and named it 'shadowstorm', 
 i didnt like how it returend to the stable constantly every time you jumpped off it. 
 didnt know how to change that so i just took it out and then forgot to rename
 it back. 

- Fixed an issue with clutter respwaning after a month's game time in containers throughout
the house. left 'respawn' checked on some of the containers without knowing, this has been 
corrected. I have gone through every container in the house/farmhouse and unchecked respawn to
correct this issue. 
                         
other notes :


Apparently their is a strange issue regarding misc/clutter items around the house. if you drag & drop for example a plate 
and set it nicely on a table, afew days later it will 'sink through' the table then eventualy go right through it,
then the house. now this doesnt happen with weapons/armor. but its still annoying as hell and i dont know if its 
a problem with my mod or the game's physics engine itself. but other than that everything should be fine now.

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Raiden1803


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Registered 1st April 2007

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