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Adds a questline and large land based off of Celtic mythology lore and my own lore. This large land includes new creatures, new loot, new quests, and new ruins. This mod is for people who are sick of vanilla and mods that just change vanilla. Otherworld is a completely new place that you wont reconize!
You have heard about a druid, by name of Morfesa, he has once traveled with a legendary warrior named Lugh. He is giving you a chance to gather Lugh's treasure, but he doesn't tell you for what purpose... when you are finished, you are blindsided and teleported to a strange new world, with no one to talk to but an orc morfesa told you to look for.
You are told about a seige on the town and how the long dead Gorians are strangely coming back from the dead, and killing what are known as the Bloodroughs. A strange and poweful evil is behind all this, and you must figure out why and stop him at any cost, before your quest to get home.
Beta notes... *when you reach Temair(quest 4) a portal back to the City Isle is avaible. *quest 5 starts but cannot be completed yet... *please report any bugs/comments on improvement *Meshes are in low-quality standards because this is not a full release. Quality of meshes and texture will be greatly improved. Example... http://i33.tinypic.com/10ct4ev.jpg
Otherworld Information Otherworld adds many many new things to oblivion, these things include... A New Questline An Entirely populated and functioning world New ruins and architecture MANY unique creatures, armors, weapons, and architecture, adding nearly 200 new meshes Many artifacts with scripted effect that you can use for various things Voice Acting, Music, and sound New spells, effects, and creatures with scripted abilities which provides a big change in combat system Uses alot of REAL historical and mythological lore in game LOD Textures and Meshes This Expansion brings you to a world so different and so new, that you wont remember you are playing Oblivion ----------------------------- Installation Like any other mod install to C:/Program Files/Besthesda Softworks/Oblivion/data Enable LegendaryWeapons.esp -------------------------- Bugs/Issues Comment if you find some! -------------------------- Compatibility OBSE 1.2(or later) REQUIRED! That's about it. Any mods such as Oscuro's or Martigen's will not affect this mod, creatures, or loot. Otherworld adds a new land with new everything so any other mod should not affect it and Otherworld will not affect any other mod.
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