This mod transforms the vanilla Inn of Gottshaw into a small trade town with six new residents and six homes, one of them an additional building to house traveling merchant groups. When finished, it will have a quest and a local newspaper.
=-- Settlements Redone: Gottshaw (0.8 BETA Release) --= By Oblivion@DEEP Modding Crew --What is this?-- Settlements Redone is a project by the Oblivion@DEEP modding group that aims to add various villages to inns whos'e positions would make the growth of a village logical. It also plans on making already in-game villages larger. This beta release only contains the exteriors, (most of) the interiors, and NPCs. When Gottshaw is finished, it will have a quest to come with it. We plan on one more subsequent beta release after the mod is essentially finished, and will work on any reported bugs for the final release. Pictures are included in the links. --What doesn't this mod do?-- This mod will not make you any toast. --Installation-- The same as any mod. extract 'SRGottshaw 0.8 Beta.esp' to the Data folder in the directory of your oblivion installation, usually 'C:/Program Files/Bethesda Softworks/Oblivion/Data' --Bug List-- None as of yet. If any are found, email email@example.com and the bug will (hopefully) be fixed before next release. --Comments, Questions, & Concerns-- As above, any comments, questions, or concerns should go to the same email, firstname.lastname@example.org. In addition, if you have any ideas for us to improve this modification, please send them to us, and we will consider them carefully. the main modder of the group can be found on the official forums by the name 'flyingPieOfDeath', and on TESNexus as FPOD. --Version history-- v0.8 Beta release! Basic AI packages completed.
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