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The Hidden Grotto (v1.0)
This MOD adds an underground fort style house and Crypt.
There is nothing special, nothing to be found, or any quest to do, it's just a cool house to store your stuff.
The Hidden Grotto (v1.0) This MOD adds an underground fort style house and Crypt. There is nothing special, nothing to be found, or any quest to do, it's just a cool house to store your stuff. This is my first MOD, so be easy on me... However, I am open to constructive criticism. ---------------- LOCATION: I opted not to place a map marker, as I do not know how to do that yet. The entrance is east of Lipsand Tarn in the northwest of Cyrodiil, down in the little valley. The entrance door is visible to the right, from the very first 'Ayleid' style walkway as you approach Lipsand Tarn. There are two teleport pads inside the house; One goes to the "Smuggler's Cave" under Anvil Castle. (I have the "Thieves Den" MOD.) The other one goes to a mountaintop near "Frostcraig Spire". (My Son is building a MOD near this location.) There are 4 sections; The Entrance Cave, The Main House, The Private Quarters, and The Crypt. There are some display cases, and some drawers, and crates that are safe to store stuff in. I did not want to clutter up the place, but there is enough to sort your stuff if you want to. ----------------- ISSUES: To my knowledge, the only problem is that you have to complete the "Benirus Manor" quest to be able to enter the Crypt, as I used the secret doorway on both ends. ----------------- INSTALLATION: Unzip the file into a "save" folder (so you have an original) then copy it to the Oblivion folder. (C:Program FilesBethesda SoftworksOblivion) Then when you start the game, go to "Data Files" and check "The Hidden Grotto", and you are ready to go. CONTACT: As I said earlier, I am open to constructive criticism, and would also like to hear what you think about this MOD. I do not read the forums very often, so you may email me at: firstname.lastname@example.org Regards, Doc
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