--- Advanced Weather module, more types of weather and climates each with its own advanced textures etc --- Realistic water. from above the water is now much clearer and realistic, reflectin the world around it just liek in life from a distance theres refletions but you carnt tell what they are and as the player gets near the sharpen and are reflected clearly, no more looking and wondering whats beneath the waves its all visable well at least on a nice day ;) beneath the wtaer is tweaked the view distance is extended a little. may do a bit more work on this for the next release --- More realistic Blood decals on the enviroment and FX on the modules. --- Cyrodiil is now borderles, removed the borders around cyrodiil allowing the player to venture where ever they like, which alows moders to make towns, quests, dungeons etc outside the usaul area opening up all sorts of possibilities. --- Color map Replacement - replaces the standard world map of cyrodill with a color 1 that has terrian detail on it (Credits go to Anchakor's) --- Added new NPC "Nyer" to the imperial city, he wil buy stolen goods with out the need for you to be a thiefs guild member, with a realistic amount of bartering money --- Jump height tweaked, increassed the player jump height to 328.0000 which is a decent amount of height on a jump whilst still staying realistic --- Faster turning horses, lowerd the turning angle pers econd from 45 to 25 which makes the horse in the game turn faster an more sharp but not to sharp that its hard to control. --- Magic projectile speed increased, changed the base unit from 1000.000 to 1800.0000 which means when ever you cast a spell like fireball or a projectile type spell it goes faster meaning deadlier fights against mages and better spell casting ability with projectiles. --- Tweaked the way skills leveled up, some are now 50% slower rate & some are 36% slower rate, which means you can see all the diferent leveled creature lists without going in a dungeon and coming out and having missed an entire list due to leveling up at stupid speeds.which means the game is more RPG liek in the sence of having to kill low level monsters again & again to level up enough to be able to take on that big bad static high level monster
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