Realistic Enhanced Shaders

This is a visual enhacement mod for Skyrim Special Edition, it aims to remove the green and blue look of the stock game with a more natural...

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This is a visual enhacement mod for Skyrim Special Edition, it aims to remove the green and blue look of the stock game with a more natural and warm tone, and the effect does work quite well. You will need Re-Shade for this mod which is available here.

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So, after a long time playing Skyrim, I noticed that Skyrim looked a bit of green and blue, and then I downloaded Reshade and started to play with the settings and tweaking the shaders and numbers in the .ini, so now that I feel it's good, I've decided to share it online, so... enjoy?

Installation :
Download the installer on the main page of Reshade (Click Here´╗┐ to go).
Install by selecting the game's executable (if you are not sure which API to select, check the "Games" section of this site)
The example shader repo is never a bad choice, it supplies you with a set of new and old shaders ported to the new format.
The file structure in the game folder (where the game's .exe is) is now the following:
ReShade DLL (can be dxgi.dll, d3d9.dll, opengl32.dll)
Folder "reshade-shaders" with subfolders "Shaders" and "Textures"


Usage :
After the game started, press Shift + F2 to open the menu. Follow the tutorial and read carefully.
To make configuration easier, head over to the Settings tab and switch Input Processing to "Block all input when the overlay is visible". That way you prevent stuff going on in the background or when your mouse leaves the overlay.
If no shaders show up in the main tab, you have to go to the Settings tab and tell ReShade that it has to look for Shaders and Textures in the respective folders (<game dir>\reshade-shaders\Shaders and \Textures). Click on "Reload" on the Home tab, now you should see the game loading the shaders.
You can now select from the dropdown list the preset that goes by the name of RES.ini

Shader compilation will take some time, same goes for every time you force recompile by restarting the game. You can cut that short with 2 ways: delete all shaders this preset won't use (move them into a subfolder for example).

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