The team over at the Skywind project, which aims to re-create the world of The Elder Scrolls III: Morrowind in the much more modern Skyrim engine, have released a new gameplay demo video which shows off over 11 minutes of the game running in the Skyrim engine.
The video shows off Balmora, and sees the Nerevarine, the protagonist in Morrowind, accept a writ for the assassination of Sarayn Sadus, which fans will recall is a quest from the original Morrowind game. The Dunmer town is given a huge facelift compared to the original game, though, looking much closer to it's Elder Scrolls Online iteration than the relatively baron environment of the original.
Unlike the original, the port to Skyrim also allows for some new features such as fast travel and the addition of quest markers, but the team have stated that they intend to remain true to the original Morrowind experience, and keep the gameplay designed in such a way that you could easily play with these features turned off;
You will be able to use fast-travel and quest markers because they come with the Skyrim engine. However it will still be quite possible to play through the entire game without them.
The player will be able to mouse over locations that have been mentioned in dialogue by NPC characters, and set custom markers on the map, and the different variations of quest markers and fast travelling will apparently be configurable in the final product.
Also of interest is the UX, while it obviously retains Skyrim's dialogue system and interface, it has been given a little facelift, with the color scheme being modified to a blue and gold color to match the style of Morrowind.
You can check out the trailer above, and stay tuned to GameFront from both the Skywind and Skyblivion projects this as we learn about it.