Neworld Final Beta

I think the map skis much better now after the terrain has been resized to better accomodate game physics. The flags are suspended with el...

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I think the map skis much better now after the terrain has been resized to better accomodate game physics. The flags are suspended with elevator volumes underneath. You just have to mess with your approach on this one, it's quite fun, imo. The elevators can give a good boost to both flag defender and capper, Just make sure you don't press on your jump button when capping/grabbing! Flag height makes it tough to pool around the flag on defense. There will be some suspended elevator defenders though...

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Neworld Final Beta


Place neworld.tvm and neworld.pkg in the map folder.
Place neworld.mopp in the havok data folder.

Thanks for testing the map, please email me at boom@q1.net with suggestions, bug finds. Or PM me
on Tribalwar.

Thanks to Irritant for letting me use the Gigant main bases...they rock. You may not recognize
them though, they were split up to make two bases. The flag bases are my own twisted idea.

I think the map skis much better now after the terrain has been resized to better accomodate game
physics.  The flags are suspended with elevator volumes underneath. You just have to mess with
your approach on this one, it's quite fun, imo. The elevators can give a good boost to both flag
defender and capper, Just make sure you don't press on your jump button when capping/grabbing! Flag
height makes it tough to pool around the flag on defense. There will be some suspended elevator
defenders though...

Floating gen/sensor bases add a key defensive point. They power all main base and flag base
defenses/inventories/shields, yet they are open and hard to defend. Still, it will take a very
good shot to knock the gens out from a distance.The only repair packs are located in the main
bases.

I still have some aesthetic stuff to add (like an erupting volcano after caps), but I want to
know how this plays now that everything "required" for play is in.

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dr_boom


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Registered 26th January 2005

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