This file contains the Day 1 Patch for Universe at War
Patch Notes in Readme Section
Day 1 Patch Notes Balance * Economy balance pass made on all MP and Global Maps * Unit pathing has been enhanced for all maps * Masari Matter Engine production build cap reduced to 5 from 20 * Orlok's attack damage increased by 25% * Orlok mode swap animation times reduced by 50% * Orlok now heals while in Endure Mode * Both arms and shields of an Assembly Walker must now be destroyed before the core can be destroyed. Gameplay * Disconnects and signouts are now properly reported to the victim user in Conquer the World matches. * Map start locations are functioning properly now after a user replays a skirmish session then quits out to the lobby. * Fix for occasional missing global dialog sequences between missions. * Fixed attract mode screen in widescreen * Focus is properly reassigned to the skirmish dialog when the player returns to that lobby from a skirmish battle. * Additional tweaks to speed up level loading * Polished Post Battle scenes - adjusted order on Aliens and widened text box for all languages * Fixed Russian speech files that were being cut off * Disabled saving replays from loaded save games * The redirection shield was not being cleared of bad effects by Novus Reboot. Fixed. * Silver players can now filter out Gold-only games and in-progress games * Added better support for disconnecting players in ranked games. * Added support for Gold-only list play games * Fixed an invite bug in list play games * Several multiplayer lobby enhancements * Fix regarding audio options not reverting in-game after pressing Esc. * Fixed support for earning Achievements offline * Subtitles are now defaulted to on for some languages * Various localized text adjustments and corrections
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