The aim of this first article in the series is to introduce you to some of the concepts and terminology used in 3D editing apps, as well as give a brief overview of UED, its interface and some of the tools we'll be using along the way towards building your very first level. Go ahead and start UED now, take a good look at it. Confused? I'm not surprised, a modern 3D design app can be a daunting sight to anyone at first glance. Okay close UED down, grab a cup of coffee and let us guide you through an introduction to UED.The whole article can be found here.
This article was written on an older version of FileFront / GameFront
Formatting may be lacking as a result. If this article is un-readable please report it so that we may fix it.
There are no comments yet. Be the first!