Patch for Upaint released, bringing it to version 1.0.2

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Over on the Unreal tech site, Erik de Neve posts a new patch to UPaint. [quote]Fixes an open-file bug under Win98/WinME. Fixes a crash on saving. Skins are saved separately, with a single .UTX and .UPL for each character. Note that: - These two files are all that is needed to trade characters with other users. - To share source art (so you can continue to paint and edit) you'll want to use the .UPP and .UPT files. - To delete a skin, just delete its [name].UTX and [name].UPL files. Texture data in the generated .UTX files is now compressed (DXT3) automatically.[/quote] You can snag the file from us [url="]here.[/url]
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