Patch for Upaint released, bringing it to version 1.0.2
21 years ago, last updated 6 years ago
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Over on the Unreal tech site, Erik de Neve posts a new patch to UPaint.
[quote]Fixes an open-file bug under Win98/WinME.
Fixes a crash on saving.
Skins are saved separately, with a single .UTX and .UPL for each character. Note that:
- These two files are all that is needed to trade characters with other users.
- To share source art (so you can continue to paint and edit) you'll want to use the .UPP and .UPT files.
- To delete a skin, just delete its [name].UTX and [name].UPL files.
Texture data in the generated .UTX files is now compressed (DXT3) automatically.[/quote]
You can snag the file from us [url="file.info?ID=6343]here.[/url]