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The reliquary is proud to announce a new hybrid game type for Unreal Tournament 3 which combines Bombing Run and Warfare into one. Their already well established custom game type Bombing Run, in which you take the ball to the enemy base and score, now supports the addition of Warfare Control Nodes. With the addition of Control Nodes you can do many cool things in Bombing Run which are already being done in Warfare. You can control access to the goals and other key areas, provide special bases which give vehicles to the controlling team, have controlled bridges, pressure pads, etc. This makes Bombing Run a whole new game, giving mappers the ability to make maps with very unique styles of play. With the addition of support for vehicles in Bombing Run, this promises to be the most exciting Bombing Run ever. New maps are already in the works. Coming in Bombing Run version 1.57 from the Reliquary!
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