Idlewinds first map features a large and moody cavern and complex all interconnected by numerous rooms, corridors and water passages. There is a blend of both ancient and galactic style in the geometry. This is a very large and functional map. Due to it's size, a 'search & destroy' style of offence and a 'fortress' style of defence is often necessary. Players who prefer a "faster" map may be disappointed. The polys are quite high in many areas of the map. I wish everyone GOOD LUCK in the Assiniboine Cavern
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unzip the .unr file into your UnrealTournament/maps folder. " the 6 .utx files into the Textures folder.
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