BR-BarrenPlanet

Whilst on a mining trip, a few workers picked up a distress signal emitting from this planet. The miners went down to determine the proble...

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File Description

Whilst on a mining trip, a few workers picked up a distress signal emitting from this planet. The miners went down to determine the problem, and they too ended up sending a distress signal. Now, the Tournaments have claimed this a prime location for a Bombing Run tourney. Although they have established a "safe" area for the game, a few warriors still go missing now and then...

To be reviewed....

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Download 'br-barrenplanet.zip' (7.63MB)

Readme
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Map Version

3.5

Bugs Previously Fixed:
common collision holes/probs, Fire now kills, 2 layer platforms, probs with terrain static meshes.
Some more collision holes fixed, Underneath terrain is now hazardous to prevent terrain hacking/sniping etc, Added more lighting effects,
Changed so that rain is no longer visible in shelter, Decreased volume of ambient sounds, Modified various water aspects.
Added more detail to the water effects, as well as making it slightyly more transparent, cleared up even more terrain/staticmesh probs.
And to prevent further terrain bugging have fixed the xFallingVolumes, so that if someone is successful in bugging ( getting underneath ) the terrain,
then it is impossible for that person to run around shooting up from under the terrain :P
A few more terrain bugs have been cleared, some secret FtUC pics have been added to thank the guys at FtUC for helping me out :)
Made fog more noticable to help stop those camping bastards :P
fixed a couple more terrain bugs...
added my own signature in the map for you to find, and in the screenshots also...
removed the FtUC.utx texture package as it only had 2 tex's in it :rolleyes: so have added them to myLevel directory


If you find any more bugs, feel free to e-mail me, and i'll squish them right away


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Installation

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Unzip BR-BarrenPlanet.zip

Store the *.ut2 file in your Unreal Tournament 2003/Maps directory.


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Map Notes

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Map Name: BR-BarrenPlanet

Author: Ben - aka - [FtUC]-SharKTanK

Ideal Player Count: 10 - 16

Description: Whilst on a mining trip, a few workers picked up a distress signal emitting from this planet. 
The miners went down to determine the problem, and they too ended up sending a distress signal.
Now, the Tournaments have claimed this a prime location for a Bombing Run tourney.
Although they have established a "safe" area for the game, a few warriors still go missing now and then...

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Play Information

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Game: UT2003

Title: BR-BarrenPlanet

GameType: Bombing Run

Custom Textures: No

Custom Sounds: No

Custom Music: No

Custom Mods/Muts: No

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Authors Notes

This is my first BR map to be released, although i have done quite a bit of UT editing as well as a bit of UT2003.
This map is quite large and i'm not sure how it will run on another machine.
The bots are nothing spectacular, they do go for the bomb and they do put it in the goal. Nothing special though about them.
I hope this goes down well with the community.
And respects to the FtUC clan and everyone in it.

Design Time: about 4 weeks overall, although I did spend a lot of time on/off etc.

E-Mail Address: benpw1@btopenworld.com

Website: www.ftuc.tk

Release Date: 30 March 2003

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SPECIAL THANKS

goes to the guys at FtUC for helping me sort out the bugs, and for being pretty good guys all around :)


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Copyright / Permissions

-----------------------

This level is copyright 2001, by Benjamin "[FtUC]-SharKTanK" Wallsworth

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp),
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT
Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.

UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by
GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the UNREAL
TOURNAMENT logo are registered trademarks of Epic Megagames, Inc. All other
trademarks and trade names are properties of their respective owners.

Unreal ® Tournament 2003 © 2002 Epic Games, Inc. Raleigh, N.C. USA. Unreal and the Unreal logo are registered trademarks of Epic Games, Inc. ALL RIGHTS RESERVED.
 All other trademarks and trade names are the property of their respective owners.
Unreal Tournament 2003 was created by Digital Extremes. Manufactured and marketed by Infogrames, Inc., New York, New York, under license from Epic Games, Inc. 

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[FtUC]-SharKTanK


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Registered 25th July 2003

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