I always try to be positive and supportive when reviewing maps. UnrealEd is not the easiest editor to use, and many people are learning the ropes. But when a map is this broken, I have to ask "Why oh why did you release this to the general public?" This is like when your mom whips out the baby album to show your new boy/girl friend the pics of you nekkid in the tub at 2 years old. Quaint, but just plain old embarrassing. The author claims that this is in homage to SpeedBall 2. In reality, this is a large open box. One texture, no pick-up's, no bot-pathing, not a damn thing. You spawn, you kill, you die. That's it. I say that's it, because you can't seem to score. Try as I might, the ball would not go through the goal. It would bounce off the wall BEHIND the goal. I know this is only a beta build, and the author says he will be releasing an updated version, but this is more of an alpha map. I would recommend downloading only if you want to see what a map looks like before it is finished. Becuase of this, I will not give a number rating. And no, you can't have copies of the pictures ; )
================================================================ Title : BR-BrutalDeluxe v0.2 Beta Files : BR-BrutalDeluxev02.ut2 BR-BrutalDeluxev02.txt Release Date : 7/10/02 Author : SeVeR[uk] Email Address : n/a Web site : n/a Description : A homage to Speedball 2 but alot more hectic To be played with the mutators Instagib, Lowgrav & Slow motion corpses for a hectic bombing run bloodbath Additional Credits to : Epic for the superb Unreal Engine Installation : Extract to the maps folder in the UT2003 folder ================================================================ * Play Information * Level Name : Brutal Deluxe Single Player : No Deathmatch : No Team Deathmatch : No Double Domination : No Bombing Run : Yes 10 Players Max Mutators : Yes Instagib LowGrav Slow Motion Corpses New Sounds : No New Graphics : No Comments : Had the idea to do a homage to speedball 2 and this is what i come up with. Its very rough but its very playable. Just wanted to see how it runs and plays and if its fun. Look out for an update soon. * Construction * Base : New level from Scratch Time Taken : 2-3 hours so far Development System : AMD Athlon XP 1500, Geforce 4 TI4600 128mb, WinXP PE, 512 MB PC2700 RAM Editor used : UnrealED 3.0 Additional Tools used : Winrar 3.00, Notepad Known problems/Bugs : Shit loads. They'll all be sorted in the next release. Copyright / Permissions ----------------------- Unreal ® Tournament 2003 © 2002 Epic Games, Inc. Raleigh, N.C. USA. Unreal and the Unreal logo are registered trademarks of Epic Games, Inc. ALL RIGHTS RESERVED. All other trademarks and trade names are the property of their respective owners. Unreal Tournament 2003 was created by Digital Extremes. Manufactured and marketed by Infogrames, Inc., New York, New York, under license from Epic Games, Inc.
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