BR-Deathpit

"Gorge is jumping for the bomb! And... he doesn't quite reach the platform... he now gets a 22-second fall to the bottom... oh the humanit...

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"Gorge is jumping for the bomb! And... he doesn't quite reach the platform... he now gets a 22-second fall to the bottom... oh the humanity... (seinfeld anyone? :D adm.) Who built this place?!?"

No bot paths included.

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Readme
Title                   : Deathpit
Version                 : 0.93186
Size			: over 4MB
Release Date            :Oct 14 2002
Filename(s)                : BR-Deathpit.ut2; DeadManCustom.usx
Author(s)               : Michael Maxwell (DeadMan384AD)
Email Address           : kmfmrock@hotmail.com
website 		: ws.bbadmins.com
==================================

IMPORTANT! 
BETA VERSION. Map Incomplete.
Right now, there are only sounds for one lift, I havent gotten around to finishing the sounds.
There are no bot paths.  If you would like to add bot support, let me know by sending me an email or something.
I will give you the proper credit, and update this readme and wherever I uploaded the map.


================================================================
--- Play Information ---
Game                    :UnrealTournament2003
Level Name              :BR-DeathPit
Single Player           : If you enjoy bots that stand there and get killed.
Multi Player	 : Not ready yet

New Sounds              :No
New Textures            : Nope
New StaticMeshes/Models	:Yes
NewUnrealScript         :No

Known bugs              :  None, but there probably are many
recommended players     : 4 on 4,  supports 12 players


--- Construction ---
Editor used             :UnrealED 3
Other Programs Used     : 3ds Max5
Construction Time       : a few weeks on and off


Install Instructions:
Put the BR-Deathpit.ut2 map into the MAPS directory
Put the DeadManCustom.usx into the Static Mesh directory
Print Readme out, pass out copies around your mall. (just joking ;) )

Semi-Legal stuff:
THIS IS A BETA VERSION.
Do not use the map as a base for your own map. Get your own damn ideas.
You may use the static meshes in your own map; providing you give me credit. Use this as a base in your readme to give credit:
----------------------------------------------------------------
Some Static meshes created by : DeadMan384AD (kmfmrock@hotmail.com)
----------------------------------------------------------------
Provide the orginal usx file in your map as well.

--Readme layout and such used from readme from DM-Reigncaster by Hayden Wilkinson.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.

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DeadMan384AD


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Registered 26th October 2002

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