BR-Orphic

At first glance, this map may seem a bit imposing. It's dark, and you can't see as well as you would like in some spots. The terrain can be...

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At first glance, this map may seem a bit imposing. It's dark, and you can't see as well as you would like in some spots. The terrain can be hard to navigate, with roots tripping you up; hills, boulders, and trees impeding your view. I point these things out not as flaws in the map, but in credit to the author. This map does such a great job of making you feel like you are in some dark wilderness. The map is setup in a doughnut fashion, with the ball at 12:00 and each base at 7:00 and 4:00. In the center is a large plateau, with a valley running 360° around it. Large teams work best in this map. The ground is almost never even, and will require some skill and teamwork to run the ball. The center area is a campers paradise, with sniper rifle, 'deemer, and ion painter close to hand, and a commanding vista of both bases. Item placement is spread evenly throughout the rest of the forest. I love the realism of this map. It adds a nice bit of strategy and tactics to the match. Use cover and concealment, work the terrain to your advantage, get a spotter up high to cover the action and call in artillery for big kills. This map takes the premise of BR-Bifrost, and raises the bar for outdoor combat. I would expect to see something like this in AA, Op.Flashpoint, or GhostRecon, not in UT2K3. All in all, an outstanding job. Download this map, and go to war!

rAzOr

6774.jpg 6774bt.jpg 6774ct.jpg 6774dt.jpg

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Download 'br-orphic.rar' (2.05MB)

Readme
BR-Orphic

ReadMe for Unreal Tournament 2003

----------------------------

Title: BR-Orphic

Filename: br-orphic.zip

Author: Ross '2tall' Farley

eMail Address: rossfar1@yahoo.com

Website URL:

Release Date: Tuesday, October 15, 2002

Last Update: Tuesday, October 15, 2002

Version: 1.00

Credits: Thanks to JaKeL, Disco Stu, and Sushi for their help with this map.

Other levels by author: DM-head2head for UT

=====================================================================

Play Information

----------------

Game: Unreal Tournament 2003

Level Name: BR-DarkCanyons

Game Type: Bombing Run

Botmatch: Yes

Single Player: No

Teamplay: Yes

Difficulty Settings: Only For Bots

New Textures: No

New Sounds: No

New Music: No

New Mutators: No

Mods: No

=====================================================================

Construction

------------

Base: Original Map? Conversion?

Build Time: a few hours more than alot

Recommended # of Players: 6-12

Editor(s) Used: UnrealEd 3.0

Known Bugs: None but if you find em let me know. 

=====================================================================

Inventory

---------

Weapons: Flak Cannon, Sniper Rifle, Redeemer, GES Bio Rifle, Minigun, Other, ASMD
Shock Rifle, Rocket Launcher

Armor and PowerUps: Translocator, Health Packs, Health Vials, Armor

=====================================================================

Mods

----

=====================================================================

Installation

------------

Unzip br-Orphic.zip

Store the *.unr file in your Unreal Tournament/Maps directory along with the others
(see guide below), then either doubleclick on it, or type

open BR-Orphic
in the console, or select the Map in a Botmatch or an Internet game.

Guide:

*.unr files go in Maps/

*.utx files go in Textures/

*.umx files go in Music/

*.uax files go in Sounds/

*.u and *.int files go in System/

=====================================================================

Extended Description

--------------------

BR-Orphic is an abondoned weapons storage compound on the small planetary outpost called Orphic. 

=====================================================================

Author's Notes

--------------
BR-Orphic was designed with the idea of promoting strong team play. Some may feel the base 
goals are too close but with the terrain being somewhat difficult to navigate quickly 
that should offset the close proximity. 

=====================================================================

Copyright / Permissions

-----------------------

This level is copyright 2001, by Ross '2tall' Farley

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp),
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT
Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.

UNREAL TOURNAMENT 2003 (c)2002 Epic Megagames, Inc. All Rights Reserved. Distributed by
GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the UNREAL
TOURNAMENT logo are registered trademarks of Epic Megagames, Inc. All other
trademarks and trade names are properties of their respective owners.

=====================================================================

=====================================================================

ReadMe Template generated by UTReadMeTemplate.cgi

created by Fuzzbuster{G3} <fuzzbuster@beyondunreal.com> for NaliCity

Please e-mail me any suggestions or improvements you may have.. my ears are open

Store this file in '/UnrealTournament/Help/' for best results. 

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2tall


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Registered 19th October 2002

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