CTF-Attrition

===================================== === A Map Review By :agent:Syphir === === CTF-Attrition...

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=====================================
=== A Map Review By :agent:Syphir ===
=== CTF-Attrition ===
=== Created By xgeox ===
=====================================

Good God! Now this is a map that MUST be on
CliffyB ownage! This map is slightly fast-paced
while maintaining a stealth approach. You can
run through realistic trenches, snipe from well
placed towers, that is if you can concentrate
your aim on the player, and not be watching
the beautiful scenery. The game play is great
and the looks are great. Read on.


-------------------------------------
Texture Usage:

This is amazingly put. I could find
NO, I repeat NO texture
misalignments. This is a first!
Their dynamic, their beautiful and
their smooth. Satisfaction
Guaranteed!

Texture Usage: 10/10*
-------------------------------------
Architecture:

Like the textures, their dynamic
beautiful, and they blend well.
However, for some, they may
lag (but all you need to do is
decrease your world detail and
disable foliage). But, the best
part, the absolute best part is
the fact that you don't get stuck!
The creator must of either put
alot of thought, or they used
alot of NoBlock properties =)
The detail is high, and nothing
is irrelevant. It looks realistic...
REALLY realistic. Overall, it
gets what it deserves.
Satisfaction Guaranteed!

Architecture: 10/10*
-------------------------------------
Layout:

This layout is fantastic. There
is a spawn room that is away
from the action so there can't
be alot of spawn kills, unless
some kill-joy sits in there on
purpose. There are trenches
and tunnels that connect to
both bases that you can use to
take a stealth approach. There
are sniper towers that you can
use to be in the action away from
the action. There is definitely team
work based aspects in this map.
Got to love it. Satisfaction Guaranteed.

Layout: 10/10*
-------------------------------------
Lighting:

Great lighting, unfortunately nothing
I thought was astonishing. But, like
I said in my last review, less pizzazz
means less problems...well I said
something like that.

Lighting: 9/10
-------------------------------------
Overall:

Textures:*10/10
Architecture:*10/10
Layout:*10/10
Lighting: 9/10
Weapon Usage: 9/10
Total: 48/50

48 - OWNAGE!



0-5 Terrible
6-10 Very Poor
11-15 Poor
16-20 Mediocre
21-25 Bad
26-30 So-So
31-35 Okay
36-40 Good
41-45 Fantastic
46-49 Ownage
50-50 Syphir's Ownage

---------------------------------------
Finishing Notes:

This map is supreme. Download it!
This is the first time anyone has ever
reached OWNAGE, and was only 2
points away from Syphir's Ownage.
Bling bling.

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Readme
*ReadMe File*

Created on 6th December 2002


Thankyou for downloading this UT2003 Level - Please  take note of this information for future reference.


Level Name:     Attrition
Build Platform:     Ued3
Build Time:     4.5 weeks
Game Type:     Capture the Flag
Recomended Players:     4-8 (10 max)
Bot Support:    Full
Weapons:    Rocket Launcher, Link Gun, Shock Rifle, Mini Gun, Ion Painter, Sniper Rifle

Notes:   This level is highly detailed, which may result in poor performance on minimum spec machines. I have personally tested this map on a 1.5Ghz, GF4, 512MbDDR system, and anything above this will be more than able. My other machine, an 800Mhz, GF2, 512MbSDR system will adequately run this map. If you have problems, reduce the world detail and turn off foliage to increase performance.

Whilst playing this map, you'll notice that firing rockets or grenades at the wooden trench walls will not result in an explosion. Although this does not look realistic, it was intentional - during testing, it became apparent that due to the confined nature of the trenches, it was very easy for players to blow themselves up when firing rockets or grenades. This was found to be very frustrating and so was fixed for the final release.

Known bugs: Bots will not use the sniping towers (not a major problem) - if you notice any more bugs, please report them to george@xgeox.co.uk

This Zip File may be re-distributed on any medium, providing it remians un-edited and all files are present. If you wish to alter the content of this Zip file for re-distruibution, please contact george@xgeox.co.uk before doing so.

All content in this Zip file is Copyright George Wilkins 2002-2003

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xgeox


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Registered 26th July 2003

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