Well this is certainly a map with a twist. Small in size, this map offers more then you'd expect. Rather straightforward design, flag room on either side. Simple right? Wrong, the main area of the room, the floor, are a bunch of squares*crushers* that randomely go up and back down. Needless to say, this complicates matters. You can get the flag, turn around, and low and behold, the floor has just risen up, blocking your exit, or your all the way in the middle, and the entire middle section of crushers go up. It adds a welcome variety to CTF. The size, however, does feel constrictive, and will tend to frustrate many, as well as the fact that the crushers completely unbalance the gameplay.. Still, an inventive little map.
B3MAXICRUSHER3 by blito3 oct9 2002 email@example.com put the map in the map folder(doh) put the blitocrusher.usx into the static meshes folder
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