This map is very obviously a recreation of a Unreal Tournament CTF map. Although when it was first introduced with the original UT, it may have been a great map, for UT2003 it just doesnt work quite so well. The textures dont give it a polished enough look, and I don't like the skybox around the map. It's too plain, with a large blackness as seen in the screenshots. Another thing I disliked was the water channel running down the middle of the map. When you are in it, at each end of the river there are just two black areas, again shown in the screenshots. The actual flag bases were very empty, and many places were just large open rooms with little detail, although the weapons were well placed, especially the redeemer. With a few tinkles the map could be great, maybe get a better skybox and fill in the rooms with some detail. I know its a copy of an original UT map, but if you are skilled enough to copy a map like this you should easily be capable of making very good unique maps. However, I always look forward to an update for this one to see what you can do with it. Good Luck!
=============================================== Author: Toadstool Data Released: Dec. 1, 2003 Email: email@example.com Website: http://toadstool.nbwclan.net =============================================== Description: Remake of the Original UT version 2. Used the same textures and gave it the UT feel. Thanks to the original creator of this awesome map. =============================================== Time in development: 5 hours total. =============================================== Bot AI => ok Weapon Spawn => Yes Instigib Playability => Lowgrav & Reg Weapons => Yes Secure.server => Yes Custom Music => No Custom Textures => Yes =============================================== Files Included: CTF-BadNeighborsUT.ut2 >> Put into "../UT2003/Maps" Neighbors2k3.utx >> Put into "../UT2003/Textures"
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