Cryogenic Prison Facility? Spinning spacestation? Just a big ole tube? Take your pick. This is my 5th map for UT2003 and this time I've tried to realize a map idea I've had since the days of Quake 2. Basically it's just a very long verticle tube with bases put at equal distances from each other. Smaller tubes on the outside contain teleporters and lifts for getting around. I've thought of doing this as both a skyscraper and an ancient castle but finally I settled for the hightech space-station like design it is now.
============================================================== CTF-EchoChamber.ut2 Capture The Flag for Unreal Tournament 2003 (C)2002 Excelsiore ============================================================== Title : Echo Chamber Map type : CTF 8-24 Build : Final Test Builds : Several Date : November 26, 2002 Filename : CTF-EchoChamber.ut2 botsupport : yes New Original Music : yes Author : Excelsiore Email Address : firstname.lastname@example.org Home Page : http://www.geocities.com/xcelsiore/ Mapping/Layout : Excelsiore Mapping/Lightning : Excelsiore Design : Excelsiore Additional Ideas/Remarks : Wildheart Main Gameplay Testing : Excelsiore, Wildheart ============================================================== * Installation * ============================================================== CTF-EchoChamber.ut2 goes in /UT2003/Maps DS-EchoChamber.ogg goes in /UT2003/Music ============================================================== * About * ============================================================== Cryogenic Prison Facility? Spinning spacestation? Just a big ole tube? Take your pick. This is my 5th map for UT2003 and this time I've tried to realize a map idea I've had since the days of Quake 2. Basically it's just a very long verticle tube with bases put at equal distances from each other. Smaller tubes on the outside contain teleporters and lifts for getting around. I've thought of doing this as both a skyscraper and an ancient castle but finally I settled for the hightech space- station like design it is now. Thanks to EPIC and DE for a great game. Feedback is greatly appreciated: email@example.com ============================================================== * Tactics, tips & hints * ============================================================== 1) There is a secret room with a damage amplifier in it. Use one of the red lifts and do a lift jump in order to find one of two teleporter platforms that takes you to the room. It's easier if you face the central column while doing the jump and then turn 180 degrees at the jump's apex. Since the return teleporters exit in the red base, the secret room can be used as a 3rd & 4th path of attack for the blue team on the red base. 2) The middle platform is "neutral ground" and is low gravity. You can jump from the red base and survive a landing on "neutral ground" taking 60-70 points of damage. You will probably NOT survive if you try jumping from "neutral ground" to the blue base. 3) Use your translocator to move between platforms without taking damage. Use the TL camera to be sure that the TL disc has landed safely. Red team can use it as a 3rd path for attacking the blue base. 4) DO NOT forget the lifts at the backs of the the side columns. They provide alternative paths. If you need a lift from neutral ground to one of the bases just move close to the the "callbox" on the wall opposite one of the side tubes central columns to "call the lift". You get a text indicator when the elevator is called for you. ============================================================== * Weapons / Items * ============================================================== Spawnpoints : 24 Known Bugs : None. ============================================================== * Copyright / Permissions / Mumbo Jumbo * ============================================================== Copyright (c) 2002 Excelsiore. All rights reserved. This level may be electronically distributed only at no charge to the recipient, and may not be modified in any way. This text file must be included with the level. This level may not be distributed on any CD-ROM without the prior, explicit consent of Excelsiore. You may run this level on your server as long as no money is charged to players for playing on your server. ============================================================== ============================================================== site : http://www.geocities.com/xcelsiore/ email : firstname.lastname@example.org http://www.unrealtournament2003.com/ http://www.planetunreal.com/ Special Thanx : To Epic, thanks for a cool game.
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