This isn't what you think it is.
It is, in fact, a 1v1 deathmatch map which runs under the CTF gametype for reasons unknown (likely to do with spawnpoints given the nature of the map). You and your opponent have no way to reach each other, you're both in small adjacent rooms with a wall in the way. The only way to score a kill is to shoot at your enemy through small firing holes.
Each room contains three health vials, a shield pickup, an assault rifle, a flak cannon, a bio-rifle, and ammo for all three.
It's a concept I certainly haven't seen around before. Who knows, might be kinda fun.
CTF-Innovatives:Copy simple in the UT2003/Maps! Important:THis is not realy a CTF game,but a Deathmatch.I wanted to seperate the two players. Use the altfire of all weapons to hurt your enemy! Play smart!
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