This map was designed for fast, furious and great gameplay... I think it has achieved that no problem:)
================================================== ====The Syphir Mappage Experience============================================== ==============Version 2.7=================================================== ================================================= ReadMe Template : Version 2.7 ReadMe Size : n/a ReadMe Date : n/a This Readme was created using 800x600 resolution, by Syphir. You can e-mail me at firstname.lastname@example.org I'd love to hear your thoughts about my maps, BUT remember the saying "If you aren't going to say something nice, don't say anything at all." or something like that. Think of that when you e-mail me about my maps, please. This readme document should have been in a .ZIP file, with the .UNR and other files (such as .OOG, .UTX, etc.). This readme is ONLY for UT2003 maps, and only the map and it's outside textures and music (if any) should be included. =============================================== ====Map Information======================================================= =============================================== Map Name : Old Skool Hallz Time Started: 11/14/03, at 2:36AM Time Finished: 01/31/04, at 1:46AM Time It Took To Finish: About two months. Read notes on why. Scenario : CTF Single Player : No Multiplayer : Yes Version : 1.0 Bugs : None that I can find. Best Played With : 12-14 players. Best Difficulty : UMX Name : .umx OOG Name : KR-Collision Course.oog Custom Textures : Yes Custom Texture Packs : No Theme : Old school style fast action MODS : Mutators : Special Inventory : SuperShockRifle Inventory : Map Story : Welcome to OldSkoolHallz, a personal arena designed and created by Syphir himself. Located on an unidentified area, this facility was built specifically for the Unreal Tournament. This is no factory-turned killing zone, it was built for what it does: kill. With long corridors and no where to hide, OldSkoolHallz is currently Syphir's best work yet! Change History : ==================================================================== ====Bug Feedback====================================================== ==================================================================== If you find ANY bugs that aren't listed below, e-mail me immediately! I hate having bugs in my maps. My e-mail address is email@example.com and use this list! 1. 2. 3. 4. 5. =============================================== ====Installation=========================================================== =============================================== Here, you will learn how to install the files featured in the zip. All directories are defualt. The map (ut2): Unzip the file into the following defualt directory: C:\UT2003\Maps or your UT2003 Maps folder. The ReadME (txt): Unzip the file into any folder, it is not needed to make the map run. ================================================ ====Author Information====================================================== ================================================ Author Name : Sam .J Author's Nick : Syphir Author's UT / UT2k3 Nickname : Syphir Author's E-mail Address : firstname.lastname@example.org Author's Homepage : http://www.google.com Author's Website(s) : http://ut2003-the-agent-clan.cjb.net/ Author's Age : 14 Notes By Author : This map took two long months to make, because I quickly got bored with making it after I created the full map layout. But I couldn't live with myself if I got so close to finishing without doing so. Anyways, this map isn't made for good looks, it's made for awsome gameplay, fast action and adrenaline. My opinion on this map is that the map itself plays good, but doens't look good. I could care less, more stuff gets in your way and slows you down. So I'd say I succeeded =D ================================================== ====E-mailing Information====================================================== ================================================== If you are going to e-mail me, please be nice. ALSO! I will NOT accept attachments from ANYONE. NO ONE MUST SEND ME ATTACHMENTS!!! If you want me to check out your map or something, give me a link, not an attachment. email@example.com =================================================== ====Copyright Information======================================================= =================================================== This, or MY maps are not copyrighted by anyone at this time. BUT, please don't copy my maps, reuse this readme for your stuff, use my maps as a base for other material, or link without asking. If you do, you are just a straigt out jerk. Just simply ask me. I am really easy to get along with =) ================================================== The template for this readme was created on 9-18-2002.
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