This map is great for servers that hold lots of players. The layout is great, FPS great too.
The map plays well, but the textures are pretty much the same throughout the whole thing, but hey it' s a castle so it is supposed to be the same I guess since it's technicaly one building:) There are little passages here and there, you never really know where you'll bump into someone on this level, but it is tons of fun.
I think a skybox would be good here... a nice starry one.
Title : Stonewall Filename : CTF-Stonewall.zip Author : Jeff 'Nightshift' Buhler Email : firstname.lastname@example.org Release Date : 7/5/03 Player Load : 12-16 Software Used: UnreadEd3, Lightwave, Darktree, Paint Shop Pro A large castle map that can hold lots of players. Multiple routes and opportunities for switching between them. Several custom static meshes built in Lightwave and custom textures created with Darktree and Paint Shop Pro. I pillaged a couple of soundFX from the original UT (wood creaking and waves). There's no lifeguard on duty so stay out of the water! Unzip the file and put the CTF-Stonewall.ut2 file in your UT2003\Maps folder. This level is copywrite 2003 by Nightshift. Redistribute it to anyone as long as it's free and the archive is left intact. UNREAL TOURNAMENT 2003(c)2002 Epic Megagames, Inc. Raleigh, N.C. USA. All Rights Reserved. UNREAL TOURNAMENT and the UNREAL TOURNAMENT logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.
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