Very nice terrain and base design. The rocky ground feels real enough when running through it but stays out of the way and doesn't make you go around objects. The creator did a good job on the walls too. Some of the lighting, like in the lower link area, could have been darkened a bit. Also the entry points to the bases are situated on one side. Making it very difficult and fun to get in the opponents base. I felt the weapon placement was akward and made you go out of your way to get weapons without really making you work to get them. I would recommend playing this map with 6-10 players and no mutators. You'll have enough fun without them.
================================================================ Title :CTF-SulPhur-LE Version :1.0 Size :15.5 MB Release Date :June 26, 2003 Author :Cheney "Chilly" Lansard Contact @ www.unrealheaven.com ================================================================ ---- Play Information ---- Game :UnrealTournament2003 Level Name :CTF-Sulphur-LE Single Player :w/bots Known bugs :Primary shock fire, mini fire, and secondary link APPEAR to be blocked by a very small invisible wall when standing on the bottom of the ramp leading under the flag from the link area. A screenshot is included indicating where the shots look to be hitting an invisible wall and how while standing in the same position, the shots do not appear to be blocked. The shots do, however hit an opponent and shock combos can be performed. This is the weirdest bug i've ever seen. I actually tested it with another person standing in that position and firing at them, killing them, with the shots intermittenly appearing to be blocked and then not. After extensive play testing I don't see that this will affect it in any significant way as it is so very particular and appears to be mostly a visual bug without having any hinderance on the actual shots hitting their target. Recommended players :6-10 Power Ups :RandomPU of Damage Amp or 100 shield, x2 50 shield per base ---- Installation ---- put the .usx file in you /staticmeshes directory put the .ut2 file in your /maps directory ---- Special Thanks ---- Unreal Heaven (www.unrealheaven.com) [UH]HeHe (for a real sharp eye for spotting a ton of errors!) - his help was invaluble! Clan [H]ard 9|Nikobelakhov Larathiel for all the help with solving the flag drop problems Prounreal forum trolls Unreal Playground Mortal Plague UnrealHeaven and JoeMama Copyright / Permissions ----------------------- You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission! You may NOT alter this level in anyway without my explicit permission!(Ask me!) You MAY distribute this level through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive intact. ---------------------- UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.
There are no comments yet. Be the first!