CTF-UrbanUprising2003

A city map that is designed well and plays very nice. Like the urban atmosphere? This map is a breath of fresh air stepping away from the fu...

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A city map that is designed well and plays very nice. Like the urban atmosphere? This map is a breath of fresh air stepping away from the futuristic map types and bringing it old school style with new engine technology. Kind of reminds me of the games Kingpin and Rainbow Six Urban Ops rolled into one.

Lighting is good in the map, it’s dark where it should be (or expected to be) and not overdone at all.

Weapon placement is a little bit confusing at first, but clever nonetheless as it forces you to get into street brawls. If you want the rocket launcher you’ll have to work for it.

No big eye candy in this map, but the textures I’m sure are almost all original except for a select few, and the map like I said looks great… most important plays great.

Flow on this map rocks, it’s easy to get around and if you like heights you can get on the rooftop of the building in the middle of the map for some good sniping or quickly dropping in on the opposing team. For those who hate to fly, there is an elevator to the top as well.

I think the red base does have a little advantage over the blue since it’s more open, but you’ll be too busy to notice.

One of the most played maps on a server I frequent; nine out of ten people love this one too.

-CVROY

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Readme
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CTF-UrbanUprising2003
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Title                   : CTF-UrbanUprising2003
Date                    : Jan 2003
Filename                : CTF-UrbanUprising2003.zip

Author                  : Plutonic, TimS
Email Address           : timschat@gmx.de

	



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Build Time
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It took me (TimS) several days to convert this classical plutonic map for UT 2003. I added a few things including
some nicer terrain and some static meshes as well as some emitters.

                   
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* Play Information *
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Single Player           : No
Deathmatch              : No
Capture the Flag	: Yes
Double Domination	: No
Bombing Run		: No

New Textures		: Yes
New Sounds		: No
New Static Meshes	: no
New Music		: No



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* Know bugs *
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None



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Installation
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Place .usx in /StaticMeshes, .ut2 in /maps and .utx in /textures.



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TimS


50 XP


Registered 1st July 2003

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