Wow.....a very well constructed castle-type map.
Thats my first map using the new engine build. Setting is a abandoned church located in the South of Germany. For more information please read the Introduction Text in the UT 2003 Mapmenu.
================================================================ Title :The Ancestral Tombs Version :1.2 Size :7 mb Release Date :10/28/2003 (Oct. 28th 2003) Filename :DM-Ancestral.ut2 Author(s) :Marcel "_Unreal_" Hottewitzsch Email Address :_Unreal_@web.de website :coming soon Other levels by author : UT DM-Indicator (part of the FreezePack Mappack) DM-1on1-_Unreal_ (part of the Imperial One Mappack) CTF-Abrasive SP-Skaarjbase DM-Project_HNO3 and lots of more crap maps, yuo better keep distance from them :P UT 2k3 DM-Ancestral Additional Credits to :all betatesters (INA board, unrealed.info, UTourned.de), who gave the feedback I needed ================================================================ --- Play Information --- Game :UnrealTournament2003 Level Name :Ancestral Single Player :only with bots, of course recommended players :2-4 Players --- Construction --- Editor used :UnrealED Other Programs Used :Photoshop 3d Max Construction Time :6 weeks --- Version 1.2 --- - many blockingvolumes added, there´s no way out to the outdoor area - fixed texture alignement - gametype now DM, not 1on1 ( OK Ok it was too big for a 1on1 arena ;)) - more ambientsound added - some minor flow changes - reduced amount of health/adrenaline - deco meshes and trim does not have a collusion anymore - minor lightning changes - bot paths optimized - water tex changed Installation ------------ extract the *.ut2 file to /maps directory Extended description: -------------------- Thats my first map using the new engine build. Setting is a abandoned church located in the South of Germany. For more information please read the Introduction Text in the UT 2003 Mapmenu. Author's Notes -------------- All Static Meshes and some Textures are are self made by me. It is the first time I used 3D Studio Max to create Static Meshes for a map. Map is my submission for the "Making something Unreal - Contest" Phase 2 of Epic and sponsors. Copyright / Permissions ----------------------- This level is copyrighted by Marcel Hottewitzsch. 2003 Authors may NOT use this level as a base to build additional levels. Custom Scripts and Textures may not be used without authors permission. You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission! You MAY distribute this level through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive intact. ---------------------- UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.
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