DM-Noescape

Author's Description: The map is loosely based on the CTF-Magma map that ships with UT 2003. I wanted to make map where there wou...

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Author's Description:

The map is loosely based on the CTF-Magma map that ships with UT 2003. I wanted to make map where there wouldn't be too many places to hide (at least in the main playing area) and where there would be ample opportunities for "z-action".

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-----Creator Information-----

Author:- J. Quinn
AKA:- Coherent_Force{MOK}, or CoFo{MOK}
Web Site: 
E-mail:- jquinn2001@attbi.com

-----Map Information-----

Map Name:- NoEscape 
Map Type:- Unreal Tournament 2003
Map Mode:- DM
Recommended Player Count:- 8-12
Weapons:- All (except Lightning gun, Redeemer & Ion Painter/Cannon)
Bot Support:- Yes
Description: The map is loosely based on the CTF-Magma map that ships with UT 2003. I wanted
to make map where there wouldn't be too many places to hide (at least in the main playing
area) and where there would be ample opportunities for "z-action".

Bugs:

Some "shimmering" on one of the walls where the two of the long walls join. 
I think this is due to the fact that the static meshes aren't aligned perfectly.

A small gap between (2) of the static meshes (can you find it!?). I kept trying to 
move the two meshes around, but couldn't get it quite right. I will probably fix it 
at some point.

There is a "hole" in one of the static meshes because the collision model doesn't 
work quite right. I've noticed that CTF-Magma has the same problem in the same place, 
although to a lesser degree. The problem occurs to the left of the bushes (which are to
the right of the lifts).

I don't know of any other bugs.

New Textures:- No
New Meshes:- No
New Music:- No
New Sounds:- No
Script Changes:- No
Date Started:- 11/15/02
Date Finished:- 11/23/02

-----Programs Used-----

Texture Manipulation:- N/A
Map Creation:- Ued V 3.0
Mesh Creation:- N/A
Sound Creation:- N/A
Music Creation:- N/A

-----Bug Reports-----

E-mail bugs to:- jquinn2001@attbi.com
Web Site reporting:- N/A
Revision Requests:- Send e-mail please

-----Installation-----

UT2 Extension:- Extract into your maps folder

-----General Information-----


I have found the tutorials at the following site to be very well written:

http://www.planetunreal.com/architectonic


-----Updates To This Map-----

None yet.

Enjoy!

J. Quinn, aka CoFo{MOK}

server: (M) {MOK}-5 Low Grav Instagib 150/50@www.web-illusions.net/MOK/

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Coherent_Force{MOK}


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Registered 9th November 2002

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