DM-Refuge

When the first body parts fell in the holy waters of this sacred cave, it became evident that the patroning spirits that had kept it a safe...

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When the first body parts fell in the holy waters of this sacred cave, it became evident that the patroning spirits that had kept it a safe shelter for aeons had abandoned it and left for a better place. The world has moved on, and corporate execs couldn't care less: The holy refuge makes an excellent backdrop for popular firefights.

It's a cave, dammit!

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Download 'dm-refuge.zip' (3.29MB)

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DM-Refuge (The Refuge) Online Help q[ò_ó]p
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Information
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Title:			The Refuge
Version:		100 (Initial Release)
Release Date:		Nov 23rd, 2002
Filename:		DM-Refuge.ut2
Author:			Jan 'Luggage' Kaluza
Author eMail:		luggage@planetunreal.com
Author Website:		http://www.planetunreal.com/luggage

Other maps by author:	DM-Twisted-TOURNEY (UT)
			CTF-Thunder (UT)
			OWCTF-AnubisGate (NeoCairo 5)
			OWDL-Ally (NeoCairo 5)
			OWDL-Twisted (NeoCairo 5)

Description:		When the first body parts fell in the holy waters of this sacred cave, it became evident that
			the patroning spirits that had kept it a safe shelter for aeons had abandoned it and left for
			a better place. The world has moved on, and corporate execs couldn't care less: The holy refuge
			makes an excellent backdrop for popular firefights.

			It's a cave, dammit!


Thanks to:		Lruce, Balton, Smax, ShadowLurker, Geddy Lee and others for playtesting and pointing stuff out;
			Mr_Prophet for being so inspiring. DialAJunk for the huge pictures. Eepers from Eepic ;) for
			his awesome community support. Work for only taking up 9 hours a day, and sleep for only
			demanding 4. Thanks to everyone who posted comments on the forum and kept me going. Oh yeah,


Installation
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Put the .ut2 file in your /maps directory


Known issues
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There's a stupid problem with bots not being able to get out of the pool on one side... I couldn't seem to get it fixed, and I couldn't find appropriate documentation about it either. It doesn't always occur, and they're drowning down there after all, so you should be quite comfortable.

There's another bug, but it's not my fault: Try AltFiring the Redeemer underwater to see what I mean. :)
I sincerely hope they'll fix it in the next patch, I know it worked properly in the retail release version.

If you find any other bugs, let me know.


Copyright / Permissions
-----------------------
This level is Copyright (c) 2002 Jan 'Luggage' Kaluza.

Authors may NOT use this level as a base to build additional levels.  Custom 
Scripts and Textures may not be used without the author's permission.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the zip archive
intact. I'd be glad if you dropped me a note (read: eMail) saying that you
distributed it, but you don't have to.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.

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Luggage


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Registered 5th December 2002

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